Is there a way to lock U and V tiling in Corona bitmap? In regular bitmap you can connect bezier float to U and V tiling and you're good to go, in Cbitmap you can connect bezier point3 to UVScale, but that doesn't lock them or you can connect bezier float to point3 XYZ and then into UVScale - that does lock U and V, but disables controls from within CBitmap, which is not good at all. Is there another way to do this?