1681
[Max] Resolved Feature Requests / Mtl override, preserve Bump
« on: 2015-01-23, 19:52:19 »
Similar to the new preserve displacement switch, only for bump.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Downloaded latest daily (21 Jan), and voila, it's super slow again. Can we get the "material editor performance" thread back ? It's not resolved.
Opening any scene, with, without texture, no, medium, or heavy geometry, the behaviour is the same. Material editor is extremely laggy. Creating clean CoronMat, and simply clicking on various attributes, has 5 second delay.
Converting clean scene with material editor having default VrayMats, just freezes on material editor generating previews and unfreezed after 2 minutes.
CoronaMatte material seems to be missing from the latest (1/21/15) build. Still works on older scenes, just doesn't show up as an option in the material editor now on new scenes.
Might be a known/temporary glitch, just thought I'd mention it. :)
Fixed. It was a matter of 5 minutes with the right scene.
For the love of god, why are you reporting it only now?! I mean, reporting specific times and providing nice scene for testing, not saying "I think material editor is now slower" This could have been fixed month ago
I checked only workstation we work on (4930k), but now that you mention it, I will check Xeons.
Edit: OK, the Dual-Xeon (but also Ivy-Bridge based v2), has none of those issues in freshly opened scene. Daily build.
What the hell gives... ?