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[C4D] Bug Reporting / Re: Viewport re-loading materials - Display problem - Since C4D 2024 and 2025
« on: 2024-11-25, 14:17:23 »
My Configuration :
• C4D 2025 (2025.0.2) or 2024 (C4D 2023 works fine)
• Corona 12 hotfix2
• Mac Studio M1 Ultra (128Go RAM - 2To storage)
• Mac OS Sonoma 14
OK I understand. Count on me.
I guess you're right, BUT note again that, on my machine, there is no problem with C4D 2023. The problem occurs with C4D 2024 and an above.
for the moment I don't want to upgrade to MacOS Sequoia. But I'm going to test on my home iMac M1 (with runs MacOS Sequoia) to see...
• C4D 2025 (2025.0.2) or 2024 (C4D 2023 works fine)
• Corona 12 hotfix2
• Mac Studio M1 Ultra (128Go RAM - 2To storage)
• Mac OS Sonoma 14
As a note about repeating hardware configurations, please do on each ticket or separate forum thread - we won't be able to recall by username exactly what hardware you have, so would need it for each new report where it may be relevant (e.g. faster for you to copy paste the hardware specs than for us to search past tickets and forum threads from you to try and find one that has the hardware listed, and I am sure you'd all rather we spent that time working on your problem). We appreciate the info you send in!
OK I understand. Count on me.
If it helps with anything, in investigating the problem.
I realized the preview of materials reloading takes way different times depending on how textures are linked if in Asset Browser, local, or full path.
Eventually is still related to the long-time issue of the Asset Browser links.
I guess you're right, BUT note again that, on my machine, there is no problem with C4D 2023. The problem occurs with C4D 2024 and an above.
for the moment I don't want to upgrade to MacOS Sequoia. But I'm going to test on my home iMac M1 (with runs MacOS Sequoia) to see...