Poll

3 scatter features you want the most:

Edge trimming
20 (23.5%)
Clustering (clusters containing mostly same e.g. tree type)
19 (22.4%)
Clumping (auto-creating e.g. grass patches first and scattering them then)
9 (10.6%)
More presets in Cosmos
2 (2.4%)
Better presets in Cosmos
3 (3.5%)
Painter
9 (10.6%)
Performance optimizations
7 (8.2%)
1D spline scattering improvements (more options)
3 (3.5%)
Render-time displacement support
4 (4.7%)
Better motion blur support
0 (0%)
Scattering groups/hierarchies
3 (3.5%)
Precise collision avoidance
4 (4.7%)
More UV scattering patterns
2 (2.4%)
More viewport display modes
0 (0%)

Total Members Voted: 29

Author Topic: The most wanted Chaos Scatter feature?  (Read 139 times)

2022-06-21, 15:16:21

mike288

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We need to prioritize, as there are so many feature ideas to implement. We would like to know your preferences. Please tell us what we should consider doing first, second, ...

Each have 3 votes. You can change your mind later.
« Last Edit: 2022-06-21, 15:55:50 by mike288 »
Chaos Scatter developer | In case of crash, please send minidump | Private uploader: https://corona-renderer.com/upload

2022-06-21, 15:24:06
Reply #1

arqrenderz

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I like to have the ability to scale independent objects INSIDE the scatter, i have already asked for this and some one from corona just told me to scale the original object, WE don't want to scale the original objects! Please listen to the users, we are the ones using the tool, don't think as coders when asking for user feedback.
We also want as much speed as posible, right now it becomes sluggish on heavy geometry and lots of scattered objects.

2022-06-21, 15:55:03
Reply #2

mike288

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I like to have the ability to scale independent objects INSIDE the scatter, i have already asked for this and some one from corona just told me to scale the original object, WE don't want to scale the original objects! Please listen to the users, we are the ones using the tool, don't think as coders when asking for user feedback.
We also want as much speed as posible, right now it becomes sluggish on heavy geometry and lots of scattered objects.

Could you please describe in which scenario a dedicated scale control for each model would help? It is always better to describe the problem you are trying to solve, than yelling 'I need this' without telling why. We are always interested in user feedback. Just understand that things take time to design and implement. Resources are limited. We work hard, believe me.

As for the performance issues you experience, could you please provide us scenes that we could use for finding/testing optimizations?

Thank you.
Chaos Scatter developer | In case of crash, please send minidump | Private uploader: https://corona-renderer.com/upload

2022-06-21, 16:03:12
Reply #3

SnifferCZ

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I like to have the ability to scale independent objects INSIDE the scatter, i have already asked for this and some one from corona just told me to scale the original object, WE don't want to scale the original objects!

despite the fact that we have added the ability to change the scale - preserve scale mode ;)