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[Max] General Discussion / Re: Create own Default folder structure
« on: 2023-10-20, 15:54:18 »
I feel the same pain, but I have a workaround which is sufficient for my needs. I get one project set up the way I want it, either through Customize/Configure Project Paths... or by editing the .mxp of the current project with a text editor. As long as your folder paths are written as relative (Images=.\sceneassets\images) instead of absolute (Images=C:\AwesomeProject\sceneassets\images), then this will work cleanly from one project to the next. Then, instead of choosing "Create Default" when setting up a new project, I use "Create from Current" which is the next button to the right in the toolbar. There's probably a way of editing the default project folder structure, but I think it's hidden away in an .ini file somewhere and the way I do it now works for me so I've never bothered to figure it out.
Edit to add: For a folder you don't want in your structure, don't delete the line from the .mxp or the Customize/Configure Project Paths... configurator. Instead, just make that path ".\" and the folder won't get created. For instance, in my configuration I have "Sounds=.\" and it doesn't create a sounds folder, but Max is still satisfied that the Sounds folder is accounted for because I think it's hard coded into an .ini file somewhere.
Edit to add: For a folder you don't want in your structure, don't delete the line from the .mxp or the Customize/Configure Project Paths... configurator. Instead, just make that path ".\" and the folder won't get created. For instance, in my configuration I have "Sounds=.\" and it doesn't create a sounds folder, but Max is still satisfied that the Sounds folder is accounted for because I think it's hard coded into an .ini file somewhere.