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Topics - Otuama

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1
[Max] I need help! / Corona License Not Found
« on: 2024-03-25, 17:54:22 »
Hi,

I've sent a ticket to Chaos with the same message as below.

Does anyone here have any ideas?

I can see there have been license issues today

https://status.chaos.com/

Thanks
--------------------------------------

All of a sudden we've lost our Corona licenses in the office.

This happened last week too but seemed to sort itself out.

We can't do anything, render, material editor is slow or frozen etc.

I've attached 2x screenshots.

This is affecting all 11x systems.

Do you know why this is happening and how it can be stopped in the future?

We can't do anything at the moment until Corona works again.

Thanks

2
Hi all,

We have a system in the office that, when saving animation scenes, doesn't seem to be saving them correctly.

Our render manager (Renderpal) brings up this error:

Chunk error: The renderer returned an error-code (0x3)

To fix the issue with the scene, all I need to do is load it up on my system, and save as a new scene.

It then renders fine.

Any ideas what might be the cause?

My colleague doesn't have any issues loading or saving scenes & Max is working fine.

We're using Max 2024.1 & Corona 10 (hotfix 1)

Thanks

3
[Max] I need help! / Animation not rendering on some systems
« on: 2024-03-15, 08:45:31 »
Hi all,

I'm posting a bit of my life story here for context.

------

I'm having a bit of a nightmare with a job. 

As far as I understand it's gone pretty smoothly - high res statics went to the client, every 25th tests were done for the animation.

Then, when trying to render it with our render manager it wouldn't render.

I then took over to fix the issue - Currently I wish I hadn't offered.

Sooooooo, I recreated the shots (all I really did was load the save and resave the scene) and they were rendering fine

However, they were taking too long to parse the scene.

Yesterday I spent most of the day optimising the scene

It then wouldn't render again

After a lot of testing (I was up until about 1am) I realised that it was one of the proxy trees

I turned them into a mesh, put a cube below it & attached it to the tree (this is what we've done in the past to fix dodgy objects (it seems to work))  - I then re-proxied and replaced.

IT WAS RENDERING - WHOOOOP


I left a system rendering the cache and went to bed.

This morning - 5 of the 9 systems are rendering the animation.

The others are giving this error - Does anyone know what the hell this means and what's going on?

15/03/2024 05:27:14: 15/03/2024 5:27:12 AM;  Error rendering frame 358: <string>:8: DeprecationWarning: the imp module is deprecated in favour of importlib and slated for removal in Python 3.12; see the module's documentation for alternative uses


Let me know if you need any more information but we're using Max 2024 - Corona 10 (hotfix 1) - We have no issues with animations normally so I don't see why the Max version & Corona

Thanks


4
Hi all,

I didn't put this under bug section because I don't know if Corona is to blame for the issue - I'm also posting on the 3DS Max forum.

I've had Max crashes randomly for the last week.

It happens when changing to a different frame.  I've got some things animated but that's nothing unusual.

My colleague has also had similar crashes a few times.

This all started mid last week.

We do thankfully get the option to save a restore scene.

We haven't updated anything recently so nothing like that would have caused it.

Has anyone had this before?

Thanks

5
Hi all,

I have 11 systems rendering an image (10 slaves).

These can't render during the day as people need to use them.  I'm rendering 8192x8192 VR images (Top/Bottom).

I can't afford for these to mess up.

Is it safe for people to close these down without affecting the render.  Does it transfer the date it's rendered when shutting down?

If not, would it be a good idea to have a 'transfer and close' button on the slave DR Server?

Thanks

6
[Max] I need help! / Lights turning on and off
« on: 2023-10-28, 17:32:28 »
Hi all.  My lights are turning off. 

This is my 2nd attempt (I've turned off adaptive light solver)

Any more ideas what I can do to have them not flicker on and off?

Thanks


7
[Max] Bug Reporting / Corona Converter Warning
« on: 2023-10-10, 13:08:07 »
Hi all.

My colleague is getting this when opening the converter

It seems to be working but anyone know why this is happening?

Thanks


8
[Max] General Discussion / Depth of Field on VR Cameras
« on: 2023-10-04, 17:40:49 »
Hi all.

I tend to do DOF in post but am using Corona more and more.  I noticed last night that DOF is disabled on cameras set to Spherical 360 mode.

I'm sure there's a reason for this but it'd be good to know what.

Thanks

9
[Max] I need help! / Corona Rendering Black in Animation
« on: 2023-09-20, 12:39:33 »
Hi all.

We have an issue that I'm finding baffling.

We're rendering an animation and frame 575 is fine but 576 onward is rendering the diffuse, reflect & refract as black.  AO etc are fine.

Frame 576 is rendering fine when in perspective mode, it just seems to be when in the camera.

The camera is not going through an object or anything like that.

Isolating an object when looking through the camera works fine but when everything is turned on it renders black.

Does anyone know why this would be? 

Thanks

Here's a recording:



10
[Max] I need help! / [solved] Corona AO Quality Setting
« on: 2023-09-19, 14:03:53 »
Hi all,

We've recently come from C7 to C10 - so I'm not sure what version this changed.

We used to set the quality of Corona AO samples to 16-24

this has now been replaced with a Quality setting (I think the default is 2).

What's the comparison between this feature change?

For example, is the default value of 2 to equivalent to a samples setting of 8?

Thanks

11
[Max] I need help! / Exclude from motion blur
« on: 2023-09-10, 11:04:53 »
Hi all.

I have geometry motion blur turned on in my camera.  However I have a spherical star map (on a sphere)  linked to my animated sun which when shows up during the night time phase - the sphere rotates with the sun.

I'm doing an animated day cycle across 1000 frames and this means the stars are getting motion blur, which is correct but I want to either reduce the effect or turn it off.

Any ideas?

I can always render the background on a separate pass but I'd ideally like to keep it all in 1 render.

Thanks

12
Hi all,

We're new to Corona 10 - previously on C7.

We now have Corona Premium (11 systems)

If the internet goes in the office does anything happen to Corona etc?

If for example, we're rendering over the weekend.... Or I'm doing a simulation with Phoenix etc etc etc

Thanks

13
[Max] I need help! / Converting Vray Materials & Missing Mtl
« on: 2023-09-07, 16:40:23 »
Hi all

We've just installed Max 24 & Corona 10. We're having 'Missing Mtl' issues on Vray objects.

Corona Converter also can't convert them. This is obviously because we don't have Vray installed.

We used to have a Vray license but don't anymore. 

When updating the office I didn't bother to install Vray.

Should I have? 

If so, do we need to sign into it or anything?  In the past I'd put our account details in.

Any tips?

Thanks

14
[Max] I need help! / Adaptive Light Solver in Corona 10
« on: 2023-09-06, 18:32:08 »
Hi all

We've just updated from C7 to C10.

I've just noticed that adaptive light solver isn't in performance.

I've used this in the past if I've had issues with animations.  Turning it off often fixed the issue.

I know we've been 3x versions out of date but has it been moved or removed completely since C7?

If it's been removed, has anything else taken its place for scenes that have needed it in the past?

Thanks,

Sean

15
[Max] General Discussion / Corona Render Nodes
« on: 2023-09-04, 15:04:32 »
Hi all

We're updating to Max 2024 & Corona 10,

We have a few systems we don't use as workstations, only for rendering animations.

We've bought 1x 5 Render Nodes.

We can see that we have the render nodes in our Chaos account.

Is it a case of installing Corona as usual (by signing into Chaos etc) and when rendering over the network (without Max open), the render node will be picked up?

Thanks,

Sean

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