Author Topic: CoronaCameraMod + photographic exposure + photometric emission units  (Read 52830 times)

2013-09-14, 23:29:20
Reply #45

rafpug

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Ondra

but the Alpha6 more or less when it's available?

2013-09-17, 13:40:33
Reply #46

chilombiano

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2013-09-26, 03:37:37
Reply #47

Javadevil

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Can you add aspect ratio/ resolution to the camera mod that overrides render global s ?


2013-09-26, 08:59:57
Reply #48

ecximer

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2013-09-26, 14:08:29
Reply #49

Stan_But

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2013-10-14, 03:06:36
Reply #50

Ilija

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Is this camera extension something that can be downloaded as a plugin or it's going to be integrated in the next Corona release?
Thanks

2013-10-14, 11:52:39
Reply #51

Ondra

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it will be in the next release
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-11-14, 07:35:37
Reply #52

modern_babylon

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As this is my first post here...and I have only started using corona today, dare I ask the Noob question of "where do I locate the corona camera mod?" I'm using V5 (latest i believe) Ive tried creating a new camera but I still only have the standard/vray options. In saying this, i'm really happy with the results after such a little time using the software. Converted a mental ray scene lighting only with a hdri and the env slot.

To the developers of this......AMAZING WORK!!!!

2013-11-14, 10:11:11
Reply #53

Ondra

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it should be between the standard modifiers
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-11-14, 11:13:23
Reply #54

maru

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drop down the modifiers list and keep pressing "c" until you see it :)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-11-14, 23:13:35
Reply #55

modern_babylon

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Thanks for the replies...II should probably clarify a bit better. I have the CoronaCameraMod in my modifiers but it only shows clipping plane adjustability, not photographic exposure control. I have the latest build of Corona installed.

Thanks

2013-11-14, 23:28:59
Reply #56

Ondra

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meaning Alpha v5? You will have to wait for alpha v6, or get the daily builds to see it, this is recent feature.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-11-14, 23:36:45
Reply #57

modern_babylon

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Yep...Alpha5. Thanks for clearing that up.

2013-11-17, 18:58:13
Reply #58

peterguthrie

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I know it can be added in post, but I'd really like to see vignetting added.

Also, I use some degree of horizontal and/or vertical shift on almost every shot, so adding shift would be great (I know you can use the skew modifier but I'd prefer it in the coronacamera

re: exposure, I quite like right now that the DOF is not linked to exposure.. in vray its a PITA when you want to re:expose but keep the f stop the same (or if you want the exposure the same but alter DOF effect)

2013-11-17, 20:51:10
Reply #59

Ludvik Koutny

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I know it can be added in post, but I'd really like to see vignetting added.

Also, I use some degree of horizontal and/or vertical shift on almost every shot, so adding shift would be great (I know you can use the skew modifier but I'd prefer it in the coronacamera

re: exposure, I quite like right now that the DOF is not linked to exposure.. in vray its a PITA when you want to re:expose but keep the f stop the same (or if you want the exposure the same but alter DOF effect)

I am not sure if you have access to daily builds, but there, f/stop is decoupled from exposure as long as you use Exposure value, and if you use physical camera with ISO, then all the values are linked, so you can simply decide if you want to work with real camera, or work with DoF independent of exposure ;)
« Last Edit: 2013-11-17, 20:55:16 by Rawalanche »