16
News / Re: [fall 2013] Thoughts on development
« on: 2014-02-09, 14:42:48 »I originally wanted to release next alpha version as soon as distributed+interactive rendering features are done, but I have decided for several reasons to cancel Alpha v6 and instead go for first beta release by december 2013 - february 2014.
There will be several changes:
- New web with direct download, gallery, tutorials, ...
- New features: participating media, SSS, advanced matte/shadows, new fake system, ...
- New easy-to-use API for integration into additional software
- Separate shading api for writing your own shaders.
- New licencing system. Beta will still be free to use for limited time period, ending some time after the first commercial release.
The main reason for this is that the changes will require rewriting some portion of the core, and don't want to waste time with stabilizing the current build just to overhaul it immediately after.
Daily builds are and will be still available to active testers (you still need to post some good corona renders in the gallery to get in)
Hi
Please can you give us an update on this. I was reading that SSS skin will still take a long time (is it just the SSS SKIN shader or SSS altogether that will take long...not for the next release). Also on the maya section it was mention of a release of the maya plugin together with Alpha 6...., so at the end we will not have beta 1 but alpha 6???
Many Thanks.
Cheers