Author Topic: free time kitchen  (Read 26673 times)

2015-03-26, 17:42:28
Reply #30

Cyanhide

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That's pretty amazing! TY

2015-03-27, 19:27:09
Reply #31

Caue Rodrigues

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Amazing pictures, simple and cozy.

2015-03-27, 19:56:56
Reply #32

bluebox

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I really like the images. Nice attention to detail in the shaders. The countertop and bricks look especialy good. Mind sharing the source for wood texture used for the countertop ? Keep posting (or maybe you have any behance gallery :) ?) !

2015-03-28, 11:22:06
Reply #33

twoheads

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I really like the images. Nice attention to detail in the shaders. The countertop and bricks look especialy good. Mind sharing the source for wood texture used for the countertop ? Keep posting (or maybe you have any behance gallery :) ?) !

hello bluebox

 Here's the texture
http://www.cgtextures.com/texview.php?id=14121&PHPSESSID=4c8daq90d6tmc4k25j1kguh472

I don't have behance account (yet) but you can follow my work on flickr (see below)

2015-03-28, 13:11:06
Reply #34

bluebox

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Thank you, much appreciated! The apartment images on flickr look good too, very photographic feel.

2015-03-29, 00:37:21
Reply #35

twoheads

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2015-04-10, 10:24:40
Reply #36

tex75

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veryyy nice!!!

2015-04-14, 19:28:25
Reply #37

Fibonacci

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Is it good...renders..or post-work...or...What???
Holy Corona : the materials is the clue.

2015-04-15, 10:24:56
Reply #38

diziz27

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Very nice work!) Could you show work without postprocessing? Thank you )


2015-10-02, 17:59:45
Reply #39

Perozucalo5

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This is sick! so much photorealism makes me quit corona and turn to some other engines...

I'll be curious to ask you if you could post some materials such as oven's stainless steel and desktop wood material?

2015-10-03, 20:13:36
Reply #40

mitviz

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very nice job!!
Mitviz
Professional Modeling and Rendering Solutions
Intel core i7-5960x cpu @3 GHz, GeForce GTX 970

2015-10-08, 09:44:51
Reply #41

andreu.taberner

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Nice images.

You subdivided the mesh for the bricks in order to make the displacement work, right? Any conclusions/suggestions about your experience with displacement?
Which tools and file format did you use for the displacement texture?

I've notice that you subdivided the upper panel on the left in the first image, why is that?




2015-10-10, 12:37:39
Reply #42

Fiddler

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Great!!!!

2015-10-12, 07:43:46
Reply #43

lucideye

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Excellent images. Inspiring... nice renders and superb materials/ shaders setup.