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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
LegacyMtl Vs PhysicalMtl Error Glossy
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Topic: LegacyMtl Vs PhysicalMtl Error Glossy (Read 1492 times)
2022-05-19, 13:54:45
DelightingPictures
Primary Certified Instructor
Active Users
Posts: 64
LegacyMtl Vs PhysicalMtl Error Glossy
Hi.
The same material generated in LegacyMtl and in PhysicalMtl using glossy, the results are different.
They are the same IOR values, intensities, etc., for both.
It has already happened to us in several scenes, but today we saw the reason.
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2022-05-19, 19:55:42
Reply #1
maru
Corona Team
Active Users
Posts: 13380
Marcin
Re: LegacyMtl Vs PhysicalMtl Error Glossy
This is very strange.
Could you please contact us here
https://support.chaos.com/hc/en-us/requests/new
and attach your scene (or just this single object) with the textures?
This looks like the typical "using non-physical effects in scene" issue (this:
https://forum.corona-renderer.com/index.php?topic=36662.msg198948#msg198948
), or incorrect normal map, but it does not seem to be the case here.
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
contact us
2023-02-14, 10:48:23
Reply #2
Avi
Corona Team
Active Users
Posts: 734
Re: LegacyMtl Vs PhysicalMtl Error Glossy
Hi,
Is the issue now solved or you are still looking for solution?
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Arpit Pandey |
chaos-corona.com
3D Support Specialist - Corona |
contact us
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
LegacyMtl Vs PhysicalMtl Error Glossy