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Messages - Guillermo Leal

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1
Hi archimi,

Thanks for letting me know about the issues.

The light shape issue was a silly one, Arrays in maxscript start at 1, and I was starting at 0, Its fixed now.

The other issue you are having I could not reproduce it.  If you tell me exactly the steps you took to get that error I will look into.

Guillermo Leal.

2
Just wanted to let everyone know that I have updated the script to support corona 3+, added support for the  corona physical material and several other fixes.

Guillermo Leal.

3
Just a heads up that i updated the script. There was a bug that will crash the script on certain scenes. it should work fine now on any file.

Tested in max 2016 to 2018


4
[Max] I need help! / Re: Light Listener
« on: 2017-09-06, 01:27:48 »
For now you can use the one i wrote, i use it all the time with Vray and Corona.
http://www.evvisual.com/lightlister/

Guillermo Leal.

5
[Max] Resolved Bugs / Re: RC5 - Network Render Crash
« on: 2015-10-30, 22:51:21 »
yes its been rendering for 6 hours just fine.  i had to use the script to set the priority to low on that machine. 

if this is the way it will work i think you guys show put it on the help page as its a hard to find the crash. or something will be done in code?

6
[Max] Resolved Bugs / Re: RC5 - Network Render Crash
« on: 2015-10-30, 17:04:12 »
a temporary solution until Ondra fixes the problem, is to use a modified version of this script by NiK684 http://www.scriptspot.com/3ds-max/scripts/affinity-priority-switch
and put it in the startup folder.

it seems to be rendering just fine.

7
[Max] Resolved Bugs / Re: RC5 - Network Render Crash
« on: 2015-10-30, 16:08:15 »
Bingo! i think i found the issue.

the computers I'm testing this are

1: Dual Xeon X5650 @2.67, 24 threads, 64GB ram. win 7 : this one works fine.
2: Dual Xeon E5-2650 @2.3, 40 threads, 64GB ram, win7 : this one Crashes

while looking at the backburner log i saw that the trouble computer said:

ERR Task error: Launcher: Timed out executing....
ERR Timeout reading data from socket ......
ERR Error receiving new job: I/O error transferring 'Job Definition File' ....
WRN Manager is not responding ...
......

but there was not reason why it would not be able to connect to the server, i also noted that when corona was rendering on that system the computer is none responsive, not even to browse for files or open the task manager, so it occurred to me that maybe corona is using so much system resources that is leaving none left even for backburner to communicate with the manager, so i restarted the job but this time i opened the task manager, right click on 3dsmax.exe ->Set Priority->Low and it worked!!

next i tried the script trick and put it in the 3dsmax folder mentioned here http://area.autodesk.com/blogs/ken/how_to_change_the_rendering_priority_of_3ds_max

that had no effect at all, it kept crashing.

so apparently corona is using too much cpu on that type of cpu.

Ondra, can you confirm this?

8
[Max] Resolved Bugs / Re: RC5 - Network Render Crash
« on: 2015-10-30, 04:36:23 »
while trying to find the problem i removed corona and reinstalled version 1.2.1 and to my surprise it worked!  of course it complained of the missing multi layered and round corners plugin but it didn't crash.

whats strange is why it works on one render node but not the other,  i also checked with vray and it renders fine.  have you guys seen this problem before?

9
[Max] Resolved Bugs / Re: RC5 - Network Render Crash
« on: 2015-10-30, 03:12:06 »
It might not be related to corona as RC5 works on another render node.  i will keep trying to find out what the problem is.

10
[Max] Resolved Bugs / RC5 - Network Render Crash
« on: 2015-10-29, 22:46:53 »
all this is in Max 2015 with corona RC1, RC2 and RC5

the scene i'm working works fine locally but if i try to render it over the network trough backburner it crashes, all i get is.

ERR Task error: Launcher: Timed out executing command:"C:\Program Files\Autodesk\3ds Max 2016\maxadapter.adp.exe" "-o" "PingTask" "-l"
ERR Launcher: Timed out executing command:"C:\Program Files\Autodesk\3ds Max 2016\maxadapter.adp.exe" "-o" "PingTask" "-l" "Info" "-j"

i tried with all the RC's i have 1,2 and 5 and they all do the same, but if i install the daily build 2015-10-22, it renders fine no errors at all.

11
[Max] Resolved Feature Requests / Re: Multilayered EXR's
« on: 2015-10-22, 05:47:37 »
Thanks for your replay. i guess i didn't wrote the request correctly. i meant from the corona frame buffer like vray.

12
[Max] Resolved Feature Requests / Multilayered EXR's
« on: 2015-10-22, 02:35:58 »
Not sure if this has already been asked, but it would be nice to be able to save a single exr with all the render elements in it.

13
[Max] Resolved Bugs / Re: Displacement Crash
« on: 2015-10-20, 16:35:32 »
Nice, when are you planing on posting the update?

thanks,

14
[Max] Resolved Bugs / Re: Displacement Crash
« on: 2015-10-19, 22:37:30 »
Excellent, thanks

15
[Max] Resolved Bugs / Re: Displacement Crash
« on: 2015-10-19, 22:06:52 »
here is a simple Max 2016 scene where it happens.

below are the renders with the modifier on-off, with daily build 2015-10-09 renders fine, after that it renders black

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