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[Max] Resolved Bugs / Simple shadow problem with Corona 8
« on: 2022-05-16, 11:30:30 »
Hi!
Shadows doesn´t render correctly when a map is addded to the Refl.Glossiness.
The shadow improves as I reduce the amount of the refl. glosiness map. This improvement seems to be affected by the distance to the object casting the shadow.
See attached image.
Notes:
The shadow comes from a proxy tree in this example, but the problem occurs with regular objects as well.
Software:
-3ds Max 2022
-Corona 8
Shadows doesn´t render correctly when a map is addded to the Refl.Glossiness.
The shadow improves as I reduce the amount of the refl. glosiness map. This improvement seems to be affected by the distance to the object casting the shadow.
See attached image.
Notes:
The shadow comes from a proxy tree in this example, but the problem occurs with regular objects as well.
Software:
-3ds Max 2022
-Corona 8