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Topics - Fibonacci

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1
Gallery / Sunrise in Tot-M House
« on: 2017-02-06, 10:57:05 »
Hello Folks!

Here I would like to share my latest Exterior/Interior models and renders of designed beach house of me.

Let be welcome to check all renders on this link:

https://www.behance.net/gallery/48429749/Sunrise-in-Tot-M-House

Thank you and have a nice rendering !

2
Gallery / Budapest Industrial Kitchen
« on: 2016-12-14, 15:51:09 »
Hello,

a long time ago I was here...Now I would like to share my last interior design and renders.

Thank you and happy new year!

3
Gallery / White table of Lady's Bathroom
« on: 2016-04-30, 13:01:39 »
Hello,

this is one of my older render what I get from my personal bathroom design.
My main aim was to make a nice light shapes and wall bump with this render.

Cheers dudes !


4
Gallery / Candles in th Bath
« on: 2015-02-03, 19:24:04 »
Hello,

I just played a bit with compositing and here is the result.
I have a problem with this...In the shadows there has a lot noise. That's right if have some noise in the shadows, because that's the normal...but here I fel too much.
I left the render overnight, and I used Arion to denoising on 32float, and after on the converted 16bit layer I'd used the DeNoiser, which one is made really good work.

But, If you have any advice how can I reduce the noise on the night render, that info should be really helpfull.

Thank you and If you don't like this render, please don't hesitate, just share with me why ! I really appreciate for all comments !

Peace for all !   

5
[Max] I need help! / SourceColor pass
« on: 2015-02-02, 20:48:15 »
Hello,

maybe a bit silly question - I did't tested yet -, but the color correction map is it affect to the output of sourcecolor pass? Or is it affect only in the beauty pass ?

Thanks !

6
Hi all,

I spend couple of days to make an good lighting rig for the interior...I'd searched som new stuff (for me new) about how can I get more realistic light in interiors...Than I found this video...

Not a valid vimeo URL

What he make it's looks great for me !

Take an half an hour to watch it...And if you have any experience or just judgement about this technic with Corona, please share with us...

I really appreciate if we starting an topic for the correct Corona light rig for interiors, exteriors, studio lighting! Dont keep your secrets in dark ! ;)

That's it Folks !

7
Hi all,

Somebody could you answer it ?

So, if I use 32 or 16 bit textures for the shades, tha Corona is it couting down to 8 bits ?

Or should I use 16bit textures for get all of benefits ?

I think if I want to get the real and correct LWF in 32 bit workflow, then my textures should be same at least 16 bit...

Thank you and Peace for all!

8
Work in Progress/Tests / Play on Post
« on: 2015-01-19, 20:58:57 »
Hi all,

I have played a bit with two older renders and here is the result.
I'm not fully happy with it, but I've learend again someting new...For me it's a bit dreamy pics, and I used diffrent workflows...And now I feel I lost in my mind and I don't know where is ahead ! :)

So, I really appreciate if you share with me, what do you think about the post ?
If you have any good idea what I must to change on the post...Please don't hasitate to write here.

I'm made the post in PS and for the first one with a little Looks, but the bathtube only in PS basicly 32bit...

Thank you so much, and Peace for all !


9
General CG Discussion / Modeling
« on: 2014-06-30, 11:39:51 »
Hi guys !

I think here I share something really good tutors for the modeling and topology.

I seen a lot of tutors about the modeling, but this guy's tutors the best what I ever seen.
Absolutly accurate and you will learn how to make a good models with accurate topology.

https://www.youtube.com/channel/UCSLLdTBwLMfTKWS56tOiQpw

I hope you'll learning something really good like me!

Cheers!


10
[Max] Corona Goodies - User Contributions / Metal touch on
« on: 2014-06-27, 09:32:21 »
Folks!

As I see my "Discourse about the materials" has deleted...so I just share here one setup of my adv. steel mat.

I hope you like it...

Thx!

11
Gallery / Bathroom No.2.
« on: 2014-06-02, 12:49:42 »
Hi mates,

I just share my new pics, I hope you like it?

Any comment are welcome...

Cheers!

12
Work in Progress/Tests / Playing with Post
« on: 2014-05-30, 21:45:16 »
Hy folks,

I thought I share my new pic, and I'd like to make an measure myself about my experience for the post production.
If you don't like it, please share with me, why and if you have any advice, please don't hasitate to write here. I'll be appriciated...
I have some other raw renders of this scene, and I don't wanna make an other post, if you think I'm follow wrong way to make something good.
Maybe somebody else with fresh eyes will see it much clearer than me !

Thanks and all the best!

13
[Max] General Discussion / Only pass render
« on: 2014-05-24, 11:17:51 »
Hello,

Just an question...

How can I re-render just a simple pass without the BEAUTY pass ?

The render is done, but after I need for example 2-3 AO pass more...how can I do that ?

Cheers

14
Hello,

any experience ? Which one is the better choice ? For CC and for faster post...or in most cases...

Cheers!

15
General CG Discussion / PS or AE or Nuke for post ?
« on: 2014-05-22, 17:39:54 »
Hey folks,

I'm just wondering which solution should be the better for post...

This time I'd used the PS...but now...I think that's simply not enough. I mean...for the extremely photo-realistic result.

Is there anybody out there with any experience about the 3-Way Color Correction ? Or any good tutors for this method ?

I have heard the AE with Looks and Colorist should be the best combination...of-course you have to now the real tint for the shadows and highlights in the real life. Observing. :) 
 
Thanks anyway and keep rendering!

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