Chaos Corona for 3ds Max > [Max] Resolved Bugs

PNG Error on render node

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naikku:
Help!
Just installed 3dsmax2015 and corona 1.00.02 and now I get this error.
Is the bug solved?

maru:
It is most probably not Corona-related. See:
http://forums.autodesk.com/t5/3ds-max-3ds-max-design-general/quot-png-internal-library-error-quot/td-p/3963985
http://forums.autodesk.com/t5/shading-lighting-and-rendering/quot-png-library-internal-error-quot/td-p/4460395

You may also try following solutions:
-delete all render elements, restart 3ds Max, add elements again
-check if there are any xref objects or other assets in your scene, especially missing ones (which can't be reached) - this may sound strange but it was reported as a probable solution

naikku:

--- Quote ---1 - Close 3Ds Max
2 - Go to C:\Users\[YourName]\AppData\Local\Autodesk\3dsMax\2014 - 64bit
3 - Delete ENU folder (I usually keep the "UI"-folder inside "en-US")
4 - Restart 3Ds Max

--- End quote ---

This didnt work from http://forums.autodesk.com/t5/shading-lighting-and-rendering/quot-png-library-internal-error-quot/td-p/4460395
Right now my animation is rendering normally with output set to .jpeg

naikku:
I just got the same error again.
Fixed by:
-remove elements
-save, restart 3dsmax, open file
-add elements again
-render (DR with 5 slaves, 6000*2250 png, no problems right now)

Rotem:
I suffered from this issue for years. Eventually I just recompiled 3dsmax's PNG plugin to get rid of that annoying message.

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