Chaos Corona for 3ds Max > [Max] Resolved Bugs
Crash with OSL wParallax
wparallax:
Thanks for also looking into this issue, I am in contact again with OSL dev, he will also try to do some more tests...
Hopefully, this problem can be fixed soon!
wparallax:
Hi guys,
Can you please try again to do some testing, but DO NOT use mouse to slide the distances, only try to enter the distances manually. For me it only crashes when using mouse, manually entering numbers doesn't crash at all.
Can you let me know what happens on your end?
Thanks!
Art
wparallax:
Big update, will be announced soon officially!
The problem with crashing issue was probably caused by the alpha masking to hide walls, and sliders for midgrounds. It was creating too many random calculations. So decision was made to split the OSL into two versions, one without the alpha features and one with, also dropdown fixed distances were introduced and will replace the sliders. The two versions are SMP (Simple) this one is more stable, and ADV (Advanced) this one still has alpha masks to hide walls and may cause crash. All the scenes will be updated with the SMP version, and if needed the user can switch to ADV to hide a wall, but when not needed, better to stick with SMP version.
Please give it a try with the updated Free Scene: https://wparallax.gumroad.com/l/YyRmU
One more thing, the 2K maps were added to the packs that had only 3K/1K, the 2K maps produce better performance than 3K and the quality is almost the same.
juancarlosgzrz:
And now? any news? 3 years ago.
wparallax:
--- Quote from: juancarlosgzrz on 2025-07-11, 02:46:39 ---And now? any news? 3 years ago.
--- End quote ---
Hey, as mentioned in the post above, the script was updated last year in November, and is now much more stable. The hide walls feature was causing most of the crashes, and was removed, and so far it seems to be more stable. You can give it a try with the free scene, or if you already purchased the packs, you can again re-download the files, all the packs were updated.
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