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[1] Bump strength bug?

[2] raySwitch material prevents objects from being excluded from shadow casting

[3] Spots in the indirect layer

[4] daily build 08-05-16 strange behavior with ray switch material

[5] Ctexmap element brigher in 1.5 than in 1.4

[6] Lightmix config file. Not a bug, but anyway..

[7] Corona 1.5 light mixer and reflection of light object

[8] Visibility Bug When using SSS or Volumetrics

[9] Using textures in a UDIM tile set up results in rendering slowdowns


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