Author Topic: Scene bounding box is too large... - ERROR  (Read 13680 times)

2018-04-09, 14:48:29
Reply #15

James

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Do you have any Railclone in the scene? I had something similar recently. i.e. same corona error message and the viewports were behaving crazy as if an object was miles away from the origin. Worked out it was a simple railclone object causing it (when turned off the problem disappeared) . I couldn't fix it so just deleted and rebuilt the railclone and that fixed it.

Edit - Ha! forget that, was scrolling through unread posts and didn't realise this was a C4D post, so cant be railclone for you.
« Last Edit: 2018-04-09, 14:53:15 by James »

2018-04-11, 23:11:36
Reply #16

martinfdc

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Yep, I don't have any railclone as it's C4D... I'm also using a Mac...

But it seems the problem only occurs in Macs because I have submitted the file for debugging but the Corona team doesn't get the error I get...

2018-04-12, 00:58:10
Reply #17

Eddoron

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2 Quadrillion KM, you certainly need double precision for that ;)

2018-04-12, 15:22:57
Reply #18

houska

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But it seems the problem only occurs in Macs because I have submitted the file for debugging but the Corona team doesn't get the error I get...

We have a Mac in the office too, so we'll try it out...

2018-04-12, 15:24:37
Reply #19

martinfdc

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Great to hear that Cestmir! I hope you get the same error! hahaha I'm really desperate and don't know how to fix the problem.

2018-04-12, 15:26:57
Reply #20

houska

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Actually, what I didn't understand from your post - does the rendering crash at all? Because this warning by itself should not mean any issues (apart from some artifacts and the annoying warning message itself)

2018-04-12, 15:43:29
Reply #21

martinfdc

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The renderer doesn’t crash. It simply gives the warning and keeps rendering. The problem is that it’s not some artifacts that appear, most of the rendered image appears black. They are huge artifacts... I mean not able to be photoshopped away... Large parts of the image are missing. Will upload an image in a couple of minutes so you see what I mean.

2018-04-12, 15:46:24
Reply #22

houska

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2018-04-12, 16:26:19
Reply #23

Beanzvision

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The renderer doesn’t crash. It simply gives the warning and keeps rendering. The problem is that it’s not some artifacts that appear, most of the rendered image appears black. They are huge artifacts... I mean not able to be photoshopped away... Large parts of the image are missing. Will upload an image in a couple of minutes so you see what I mean.

Hi Martin,

We're super keen to see these artifacts! :)
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2018-04-12, 16:34:18
Reply #24

martinfdc

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Glad you'r keen to see the artifacts! jajaja Sorry! Was busy for a moment... Here you can see the artifacts: https://ibb.co/fyyuWc

I will upload more screenshots in a couple of hours... I'm in a meeting now.

2018-04-12, 16:46:24
Reply #25

Beanzvision

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Glad you'r keen to see the artifacts! jajaja Sorry! Was busy for a moment... Here you can see the artifacts: https://ibb.co/fyyuWc

I will upload more screenshots in a couple of hours... I'm in a meeting now.
The sun is having the day off!
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2018-04-12, 17:32:35
Reply #26

martinfdc

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Oh yes! the sun is taking a vacation which is becoming too long!

Here another screenshot of take 18 with the artifacts and warning: https://ibb.co/eE2DU7

2018-04-12, 18:53:39
Reply #27

Beanzvision

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So these renders are via the takes system? If so, Do you get the same result without using it?
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2018-04-12, 19:01:25
Reply #28

Beanzvision

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I noticed with the renders I did using the vfb that the sun made an appearance. Perhaps something is overriding the sun in the takes?
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2018-04-12, 19:28:29
Reply #29

martinfdc

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So these renders are via the takes system? If so, Do you get the same result without using it?

Yes, i get the same result when I use the vfb.