Author Topic: UVW Randomizer issue  (Read 1605 times)

2022-10-20, 16:21:44

dipozzo

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Hello!
I noticed that every time there is a small change in the scene the result of the UVW Randomizer changes.

In the attached images I have added a cube under the plane and the result is completely different.

How can it be solved?

Thank you!

2022-10-20, 16:25:12
Reply #1

dipozzo

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I attached the material settings

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Win 11
C4D 2023
Corona 9 (website download, no daily build)

2022-10-24, 09:41:04
Reply #2

dipozzo

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No help?

2022-10-24, 15:30:14
Reply #3

aler

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No help?
This topic has already been touched upon repeatedly (1, 2), the problem is serious and is unlikely to be resolved in the near future.

2022-10-24, 16:29:42
Reply #4

dipozzo

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Ok, thank you.

2022-10-25, 07:59:56
Reply #5

Beanzvision

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Hi there, any chance you can record this and possibly share a test scene? I tried reproducing it but failed. Thx
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2022-10-25, 19:48:43
Reply #6

dipozzo

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Yes, sure!
I attached the scene.

if you activate and deactivate the cube you can see the difference of the tiling.

2022-10-26, 11:55:06
Reply #7

Beanzvision

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Yes, sure!
I attached the scene.

if you activate and deactivate the cube you can see the difference of the tiling.

Thanks! I'll check it out!

Okay, I can now see the issue. In IR its works as it should, in the final render, there are changes. I'll make a report for it. ;)
« Last Edit: 2022-10-26, 12:05:50 by Beanzvision »
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2022-10-26, 13:56:21
Reply #8

dipozzo

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Thank you!

2022-10-26, 15:21:26
Reply #9

Beanzvision

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You're welcome! ;)
Bengamin Jerrems l
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