the thing is we have a few scenes which we need to convert from vray to corona and were finding it really hard to match the exposure and lighting.
Reason being:
- vray uses physical camera as well as corona BUT vray reacts to changes in the EV values in the environment exposure settgin whereas corona doesnt at all
- usign simple exposure in corona makes the image quite dark at default settgins and this is where i am completely lost as the EV value dial in the FB is greyed out and i cant tweak it. Furthermore, changing EV value in the simple exposure tab doesnt change a thing no matter how high and low i set it.
The only almost identical match i get when i setup the exposure values in both vrays and coronas camera the same (albeit some burns and classical small differences)
I am sure there are plenty of you that had to do this too so whats the right procedure to get the same exposure please?
And why is the EV dial greyed out?
And why doesnt Corona respond atall to the Physical Camera Exposure Control in the Environment Tab in MAX?
And why changing the EV value in simple exposure contorl doesnt do a damn thing? :)))
Here is the example of the closest match i get...with a little tone mapping tweaks i will be able to get similar results.
Although i am really surprised since bot renderers use similar sun/sky model (Hosek) and both are "physical" - the intensity of the color on the ground is quite different. Any idea why? Both setups omit any tonemapping whatsoever...
Thanks a lot for looking into this!
Cheers
M