Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: piripi on 2014-07-01, 03:22:37

Title: "environment overright" slots not working with state sets...
Post by: piripi on 2014-07-01, 03:22:37
dear developers and bug fixer,

i believe that the change of state set is ignored in the environment slots are not working properly...
in my case, it was staying as the last setting I did, and when i change the sets, it did not change.

especially the direct visibility is maybe a problem, if you wanna do stereo and render without comp...
in my case was not a problem, because its rendered for comp and the materials got applied right to the state sets.

anyway i love it ;)
piripi
Title: Re: "environment overright" slots not working with state sets...
Post by: 3dbybrunolopes on 2014-07-01, 18:39:57
State Sets doesn't record material swaps in a material slot, int this case in the Environment Overrides section of corona render, or any renderer in 3dsMax, read 3DsMax help to know what settings States Sets records...

Title: Re: "environment overright" slots not working with state sets...
Post by: Ondra on 2015-02-10, 18:05:27
This seems to be un-fixable for me - see https://corona-renderer.com/bugs/view.php?id=96