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Messages - visualart

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1
[Max] Daily Builds / Re: Daily Builds
« on: 2015-10-26, 15:05:20 »
Stresstesting here with a heavy scene (SSS shader on the mandelbrod closeup with dof)
The FTH warnings came back so I completely disabled FTH on all machines wich apparently isnt that good of an idea to do ?
Is there a specific lists of tasks that need to be in the exclude list ?

for now I added
WSCommCntr4.exe
3dsmax.exe
DrServer.exe

The error popup keeps on giving the WSCommCntr4.exe as affected executables.

2
[Max] Daily Builds / Re: Daily Builds
« on: 2015-10-25, 17:54:17 »
The 1.3RC distributed rendering works again for me, i do get 2 FTH warnings on 2 nodes but it doesnt affect rendering as far as I can see.

The FTH logs doesn't show any activity doh about 3dsmax or corona, like explained here
https://coronarenderer.freshdesk.com/support/solutions/articles/5000678431


Solved, it was de WSCommCntr4.exe that had the FTH, disabled it in regedit worked.

3
[Max] Daily Builds / Re: Daily Builds
« on: 2015-10-24, 12:47:10 »
Any news on the distributed rendering ? Got some highres print renders that would benefit...
The official release works but the latest build breaks it.

4
[Max] Daily Builds / Re: Daily Builds
« on: 2015-10-22, 23:42:24 »
I just tried reinstalling the official and it works again. I'm going for the official one till my deadline passed. Then I can get back at testing.

OK, reinstalled the latest daily build and the distributed anomality happens again.

5
[Max] Daily Builds / Re: Daily Builds
« on: 2015-10-22, 22:05:07 »
here's the logfile in attachment, I tried rebooting all systems and trying a different scene but same thing occurs.
In the renderwindow it says failed at every node. It's like all nodes are trying to be master ?

I do see a "Got bogus master connection" warning in the logs...


6
[Max] Daily Builds / Re: Daily Builds
« on: 2015-10-22, 19:25:21 »
I can test later tonight, first gotta get a couple of frames rendered in time...

7
[Max] Daily Builds / Re: Daily Builds
« on: 2015-10-22, 18:13:31 »
could it be the distributed rendering is broken ? The nodes get activated, they render but they don't send any updates to the main computer
and when the main computer stopped, they keep on rendering.  Using october21 daily build.


8
[Max] Daily Builds / Re: Daily Builds
« on: 2015-10-21, 21:14:47 »
oh ok, I thought it was very handy to not have it as a texmap or at least have both options so you don't need to go make the bumpmaps unneccessary complex.

9
[Max] Corona Goodies - User Contributions / Snowshader v1
« on: 2015-10-21, 20:55:42 »
With upcoming christmas, some might find this one handy.
It's setup with the 1.3 dailybuild oct20 using coronaLayeredMtl so the snow is automaticly generated on the top of your objects disregarding of the underlying material.
Enjoy :)

max2014.

10
[Max] Daily Builds / Re: Daily Builds
« on: 2015-10-21, 19:16:38 »
Did you notice the rounded corners are gone from the shaders ?

11
[Max] Daily Builds / Re: Daily Builds
« on: 2015-10-21, 13:36:37 »
Wow, testing the latest with the numa node support.
Me so happy !!! nice work guys !!!!


12
[Max] Resolved Feature Requests / Re: Numa node support
« on: 2015-10-20, 17:18:30 »
Thanks ! can't wait to see my workstation in full action :)

13
[Max] Resolved Feature Requests / Numa node support
« on: 2015-10-19, 22:15:05 »
Hi, I'm currently running a dual 18core machine (72 threads HT) and as most software does, it only runs on 1 numa node meaning I only use half of my computer performance.
For vray there's a workaround to startup a distributed copy that is assigned to the other numa node. Would it be possible to do the same for corona but built in ?
I can image that futureproof wise there will be more people needing this.

14
Gallery / Merry Christmas and happy NY !
« on: 2014-12-31, 14:39:26 »
Here ya go, a quick videocard :




15
[Max] Feature Requests / Re: The most wanted feature?
« on: 2014-11-23, 10:53:31 »
How about pointcloud rendering support ref krakatoa ?


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