Chaos Corona Forum
General Category => Gallery => Topic started by: Nekrobul on 2016-03-01, 09:52:28
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I was slepless this night (again) so i decided to create this concept of the building.
Those are still little draft but i think they are worth to be be hanged in the gallery.
PS - more to come and C&C are very welcome.
(http://s27.postimg.org/xcl64xnsz/image.jpg)
(http://s27.postimg.org/euc86ygn7/image.jpg)
(http://s27.postimg.org/kjsgr9mtf/image.jpg)
(http://s23.postimg.org/95eq7tmej/image.jpg)
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Really nice work!
I like that you put in the streetlights for a bit more realism. But i would at least half the amount of them. If you see 3-4 on one picture the impact is enough.
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That's really good. So are you saying that you created this from scratch during one night?
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That's really good. So are you saying that you created this from scratch during one night?
Yup, we (with my wife) came home at 23 00 and at 0600 i went to take a nap and at 0930 i already was at office.
Things become much easier when you struck by inspiration.
Aw i forgot to mention the building it self is no just a shell it contains flats inside 4 per floor and i plan to make a building brakedown\slice animation when 1.4 comes out (or earlier if i will finish the design first)
UPD - One more image.
(http://s23.postimg.org/fin9xltij/image.jpg)
Further plans
1 - Tile whole living block 22 buildings.
2 - Presentation animation
3 - Brakedown animation
4 - Shenematic\otrhogrphic views something that could fit in to infographics.
5 - Logo and branding
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These are great.
I like the realistic and natural looking lighting and planting. Did you try many hdris before
you found the right one or Corona sun and sky?
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These are great.
I like the realistic and natural looking lighting and planting. Did you try many hdris before
you found the right one or Corona sun and sky?
There are atleast 10 i use all the time depending on the situation. And the collors i need to get. Mosly it is Noemotion HDRS because of the extreme resolution and absolutly no need to use backplate image.
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do you modify in some whay those hdri's?
They always were little dark..
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I am using them too and it is necessary to use corona sun (or different light source) with them to get that sharp shadow sunny atmosphere
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Or you can try out this method.
https://forum.corona-renderer.com/index.php/topic,10190.0.html
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Good Method
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Tileable model, nice concept. Could the tiles vary, like a multimap?
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Hello Nekrobul
with this Method you have noticed the amount of memory used ?
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Tileable model, nice concept. Could the tiles vary, like a multimap?
With instance id why not.
To rafpug
I don,t care much on memory consumption in exterior scenes. Usualy 16-32 gb of RAM is enough to handle any scene in if it is done and optimised properly.