Hey folks, I have a problem with interior lighting in Corona.
When it comes to exterior lighting, things go well, with HDRi or Corona Sun/Sky. Simple setup.
But when it comes to trying to achieve a realistic look in interior scenes I can't get/understand the settings and concepts to do so.
I always get areas that are burnout (even with exposure and highlight compress) and others that are dark, and I can never achieve an uniform lighting look.
I've been trying to grasp the theory behind this, and not just simply drag and drop corona sun/hdri, and I've tried to understand what is the difference between what I am doing and the lighting setup in these tutorials for example:
https://corona-renderer.com/blog/francesco-legrenzi-interior-making-of/https://www.viz-people.com/making-of-scandinavian-apartment/But I cant get a result not even close from these ones. I know that Corona is very powerful, even with the simplest setup, so I know that there might be some gap in what I'm doing.
I am going to attach simple tests that I did, these are just for training, so you can maybe spot some errors (Path tracing + UHD Cache on both).
Any advice would help.
Thanks in advance!