Author Topic: Corona for Cinema 4D Beta 1 daily build  (Read 205377 times)

2017-12-22, 14:23:00
Reply #1020

Taiwolf

  • Active Users
  • **
  • Posts: 13
    • View Profile
Hello.
Can someone explain me why I get different results in using 2 types of lightning?
In the first picture I have used HDRI material( Light mat+Corona Output+HDRI) applyed to a environment override.
In the second picture I have used the same material applied to a sky object..Does somebody know why the results are different?

2017-12-22, 15:55:33
Reply #1021

burnin

  • Active Users
  • **
  • Posts: 1536
    • View Profile
- Artifacts on poles are working fine (no artifacts) - FIXED

- AO map + mask texture (Max distance) still seems to be bugged. Doesn't mix as it should!

- IES files are working as before (as always here).

- As for the above post: difference in lighting - sky VS environment overwrite: works fine here - with same texture both results are same (in IPR & final)

-  Visibility via Compositing tag works fine, but Material > Advanced > Visibility options still doesn't.

Exploring on...

& JOYFUL HOLIDAYS TO ALL!!!
« Last Edit: 2017-12-22, 16:04:08 by burnin »

2017-12-22, 17:28:46
Reply #1022

Cinemike

  • Active Users
  • **
  • Posts: 1001
    • View Profile
If you copy a textured object while the IR is running, you need to restart the IR to see it textured (until then, the default material is used for it).
Is this by design?

2017-12-22, 17:36:55
Reply #1023

fabio81

  • Active Users
  • **
  • Posts: 444
    • View Profile
The IR with Sun creates problems only to me ??


2017-12-22, 19:11:16
Reply #1025

tasmich

  • Active Users
  • **
  • Posts: 10
    • View Profile
Just installed latest build (today's) and IR will not start on complicated scenes (will start normally on empty scenes) and C4D freezes. Still investigating...

2017-12-22, 19:43:33
Reply #1026

tasmich

  • Active Users
  • **
  • Posts: 10
    • View Profile
False alarm. Found the problem, one of the scene materials was causing c4d to freeze!!?? does that make sense? even when it wasn't assigned to any object... it was working with the previous version...

2017-12-22, 21:24:45
Reply #1027

Ales

  • Corona Team
  • Active Users
  • ****
  • Posts: 184
    • View Profile
Hi Nikola,

it seems to work all right, except the Ir with sun.
I am attaching the scene
For the rest, you're doing a great job! :D

The IR with Sun creates problems only to me ??

Nope, I have problem with it also

You are right, there was a problem with Sun in IR (in short, apart from Sun there was one additional light created in IR). It should be fixed in RC1.

2017-12-22, 21:33:13
Reply #1028

Ales

  • Corona Team
  • Active Users
  • ****
  • Posts: 184
    • View Profile
False alarm. Found the problem, one of the scene materials was causing c4d to freeze!!?? does that make sense? even when it wasn't assigned to any object... it was working with the previous version...

Seems strange, do you know what material it was? Or could you send us that scene (or just empty scene with that problematic material copied)?

2017-12-22, 22:47:19
Reply #1029

tasmich

  • Active Users
  • **
  • Posts: 10
    • View Profile
Ales,
attached is an empty scene with the material that causes C4D to crash when starting IR. The scene I was working on is huge... The strange thing is that makes C4D crash even when its not assigned to any object!!

2017-12-22, 23:06:10
Reply #1030

tasmich

  • Active Users
  • **
  • Posts: 10
    • View Profile
Also, in the meanwhile I keep experimenting with some leather materials using IR and even though it works ok, it keeps freezing when changing material parameters... though I haven't identified anything specific.

2017-12-22, 23:27:56
Reply #1031

iacdxb

  • Active Users
  • **
  • Posts: 757
  • 3D Deisgner
    • View Profile
    • www.behance.net/iacdxb
Hi Tasmich,

You are using your scene with take system which I think making you problem. Try your scene without take system.

Corona runs smoothly.

...
Windows, Cinema 4D 2023.

2017-12-23, 00:17:42
Reply #1032

tasmich

  • Active Users
  • **
  • Posts: 10
    • View Profile
!!! Yes!! thats it...  thanks iacdxb. Strange though because over the last few days I have been using takes with corona without any issues!

2017-12-23, 16:35:45
Reply #1033

Han

  • Active Users
  • **
  • Posts: 58
  • CG generalist
    • View Profile
Hello, Ales and Nikola.
I found another little trouble.
After the completion of the render, I noticed that the picture was overexposed. I adjusted some settings and saved the result. As a result, we got a picture with the reverse gamma correction.
I checked it happens because the Corona is a renderer. And this reverse gamma correction is visible when viewed in PDPlayer or FastStone Image Viewer.

2017-12-23, 20:45:53
Reply #1034

Cinemike

  • Active Users
  • **
  • Posts: 1001
    • View Profile
It's not reproducible, so no bug report in the other section - but I happened to have some crashes with the IPR lately, also with the latest Beta (RC1).
It usually happens when I switch objects visible/invisible, when I add/remove objects or move texture tags from one object to another.
Anybody here with the same problems?

R19, Win 10