Chaos Corona for 3ds Max > [Max] Resolved Bugs

Lights through glass displaying black

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Jpjapers:
Havent seen this in a few versions. Lights showing through glass as black discs?
max 2018, corona 3 with standard glass shader+ absorbtion colour.

dzintas:
Usually this happens when you uncheck "visible in refractions" checkbox.

Jpjapers:

--- Quote from: dzintas on 2019-04-23, 16:09:11 ---Usually this happens when you uncheck "visible in refractions" checkbox.

--- End quote ---

Yes but in this instance that box is checked.

alexyork:
I've also had this lately using a recent v4 DB although can't compare in v3/v2 for now. same kind of set up. super simple thick glass screen with a simple disc corona light visible through it - renders black. when you don't look through the glass it renders white. visible to refraction/reflection + visible in render all turned on, incl. prevent black appearance.

Jpjapers:

--- Quote from: alexyork on 2019-04-24, 14:14:36 ---I've also had this lately using a recent v4 DB although can't compare in v3/v2 for now. same kind of set up. super simple thick glass screen with a simple disc corona light visible through it - renders black. when you don't look through the glass it renders white. visible to refraction/reflection + visible in render all turned on, incl. prevent black appearance.

--- End quote ---

Yeah same exact setup it seems. I havent tried any dailies.
Ill experiment and see if i can find any cause.

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