Author Topic: Kawana Waters Residence.  (Read 6508 times)

2016-09-13, 06:16:38

SO-ON

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     Hi Guys,
 
     We've just finished a new set of images for a great residence to be built in Kawana Waters on Queensland's Sunshine Coast - Australia. We look forward to watching this one take shape over the coming months.
     Thanks and comments are more than welcome :)


 
     

2016-09-13, 07:53:51
Reply #1

bluebox

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Nice mood, very relaxing :)
The depth of field is a bit overdone though imho.

I'm curious about the grass. Is it full 3d or displacement mixed with 3d models ?

2016-09-13, 08:09:24
Reply #2

SO-ON

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Thanks Bluebox,

We were happy with the lighting/mood also. The DOF effect of the backplate is a result of less than perfect photography unfortunately. Ideally, it would not be as pronounced as you mentioned.

The grass is full 3D using a mix of certain species using forest for the main cover. We have added another forest object of dead leaves and sticks and some weeds onto this for extra detail/imperfections.

2016-09-13, 10:24:03
Reply #3

JacopoGrosso

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Perfect :) very realistic!

2016-09-13, 10:47:56
Reply #4

yagi

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lighting is so onpoint and the vegetation is really high poly!... sun and sky only or hdri?

2016-09-13, 10:57:39
Reply #5

ska

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great looking renders, but too many white dots on grass in 1st image...?

2016-09-13, 13:05:57
Reply #6

Hussein052

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id work on the stone wall. its a little flat, stones needs more displacement , however everything is great..good job!

2016-09-13, 13:20:21
Reply #7

Jadefox

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2016-09-13, 14:28:38
Reply #8

maru

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I also enjoyed this soft, warm light. It's amazing! The whole scene looks so realistic...

Too bad the background photo is so blurry. It still looks ok when un-zoomed though.

I wonder if using denoiser or highlight clamping would help get rid of those pesky fireflies.
Marcin Miodek | chaos-corona.com
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2016-09-13, 16:46:57
Reply #9

Image Box Studios

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Very nice. love your lighting.

2016-09-14, 00:55:21
Reply #10

modern_babylon

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These guys are ok!
« Last Edit: 2016-09-14, 01:06:39 by modern_babylon »

2016-09-14, 01:08:03
Reply #11

SO-ON

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Thanks guys, we appreciate the feedback. This was a commercial project with the usual deadline limitations so there are a few areas that we would look at a little more closely when we have some free time again.

Answering a few specifics though. Yagi - This scene is lit purely with an HDRI (Viz Park Vol 2 number 11 + a colour correction modifier to assist in colour balance). Maru - we are using denoising but nothing in the way of highlight clamping outside of our settings for the intensity of the HDRI (0.02 in this case + the usual exposure/highlightcomp and so on inside the frame buffer/render settings).

Cheers

SO-ON

2016-09-14, 01:45:37
Reply #12

GabaCGStudio

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is the lawn via quixel megascans? seems that is an simple plan with displacement?

2016-09-15, 00:17:39
Reply #13

SO-ON

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Hi GabaCGStudio, the grass is all 3D models of blade varieties and some leaves and sticks using a couple of forest scatter areas. We've not tried megascans in a project yet but they look really good!

2016-09-16, 08:17:28
Reply #14

daddah

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I really loved your renders, looks realistic from lighting, details, and vegetation too especially the frangipani :-). Is this the one from Archmodels or you custo made it by Growfx? thanks