Chaos Corona Forum
General Category => Gallery => Topic started by: SO-ON on 2016-09-13, 06:16:38
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Hi Guys,
We've just finished a new set of images for a great residence to be built in Kawana Waters on Queensland's Sunshine Coast - Australia. We look forward to watching this one take shape over the coming months.
Thanks and comments are more than welcome :)
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Nice mood, very relaxing :)
The depth of field is a bit overdone though imho.
I'm curious about the grass. Is it full 3d or displacement mixed with 3d models ?
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Thanks Bluebox,
We were happy with the lighting/mood also. The DOF effect of the backplate is a result of less than perfect photography unfortunately. Ideally, it would not be as pronounced as you mentioned.
The grass is full 3D using a mix of certain species using forest for the main cover. We have added another forest object of dead leaves and sticks and some weeds onto this for extra detail/imperfections.
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Perfect :) very realistic!
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lighting is so onpoint and the vegetation is really high poly!... sun and sky only or hdri?
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great looking renders, but too many white dots on grass in 1st image...?
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id work on the stone wall. its a little flat, stones needs more displacement , however everything is great..good job!
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Hoping for another making of ; )
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I also enjoyed this soft, warm light. It's amazing! The whole scene looks so realistic...
Too bad the background photo is so blurry. It still looks ok when un-zoomed though.
I wonder if using denoiser (https://coronarenderer.freshdesk.com/solution/articles/12000004976-what-is-denoising-) or highlight clamping (https://coronarenderer.freshdesk.com/support/solutions/articles/12000006462) would help get rid of those pesky fireflies.
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Very nice. love your lighting.
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These guys are ok!
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Thanks guys, we appreciate the feedback. This was a commercial project with the usual deadline limitations so there are a few areas that we would look at a little more closely when we have some free time again.
Answering a few specifics though. Yagi - This scene is lit purely with an HDRI (Viz Park Vol 2 number 11 + a colour correction modifier to assist in colour balance). Maru - we are using denoising but nothing in the way of highlight clamping outside of our settings for the intensity of the HDRI (0.02 in this case + the usual exposure/highlightcomp and so on inside the frame buffer/render settings).
Cheers
SO-ON
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is the lawn via quixel megascans? seems that is an simple plan with displacement?
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Hi GabaCGStudio, the grass is all 3D models of blade varieties and some leaves and sticks using a couple of forest scatter areas. We've not tried megascans in a project yet but they look really good!
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I really loved your renders, looks realistic from lighting, details, and vegetation too especially the frangipani :-). Is this the one from Archmodels or you custo made it by Growfx? thanks