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Topics - nerfherder

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Hi.
Over the last week or so distributed renders have, more often than not, been crashing at the end of the render, just before denoising starts and while gathering data from the nodes. All systems are on v3 hotfix 1, Max 2018.4.
The render log says 'Sending sampling mask to slaves timed out. Try to increase synchronization time or decrease maximum pixels per transfer.'
The DRLog on the node also says 'Sending file to remote side failed'.
Nothing has been changed with the setup and I've never had to touch the synchronization and pixels per transfer values before, so I'm not sure what are 'good' values to use. I'm assuming its a problem caused by something else in my system. If anyone can point me in the direction of a solution that would be most appreciated, as I can't reliably use DR at the moment.
Cheers

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