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Gallery / Re: Persian Art
« on: 2020-12-14, 23:12:57 »
awesome work!
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I agree, it is a point that is pushing me into other renders as well. I do love Corona, but we need to keep up with the Tone Mapping standards.
Really like the wood grain, where it the texture set from?
some video info...
https://www.youtube.com/watch?v=4cCQ3pTRfmU&=&feature=emb_title
Now this is what I'm talking about. The comparison between ACES and SRGB when pushing the light/exposure/saturation is exactly what we need in Corona. No more ugly linear-esqe burnouts and colour weirdness (and conversely ultra clamped muddy grey renders to get things under control), but instead actual filmic response like Fstorm.
This should be one of the top priorities for the dev team imo as it's a fundamental part of the output/realism of the engine.
I believe the filmic response youre looking for would be covered with the 'rework tonemapping' feature request.
It would not be buttons, just one button. The point here is not to have a set of presets for everyone pick. The point here is completely different. Fundamentally changing what we perceive as default image.
Right now, we perceive linear sRGB as the default, the start line, and we then work with some parameters to bring that sRGB close to photo-realism. We manually have to twist some knobs in order to take a picture, which by default is not realistic to our eyes, and using some controls, turn it into image that our eyes perceive as photorealistic. So why not just skip this process and have renderer(s) by default output same ranges as cameras do. If you take a picture with your camera, you don't tweak it to look more photorealistic, because it already is a photo, it is realistic. You tweak just mood using some artistic controls. There's no significant reason why renderer should not work the same way. Not by having a dropdown where you can pick numerous response curves, and one of them is called photorealistic, but instead by having it defaulting to a camera, with an option to switch to a very special mode, which will make your output less realistic, but compose-able in post.
This is not just discussion about some feature design. This requires some out of the box thinking, some thinking about future of CG imagery in general. You can't really perceive it properly if your mind stays in the bounds of regular established workflows.
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But I was talking exactly about the stance that Romullus here presented. You misunderstood me. I perceive it much like you do.
And aside from the whole discussion I think you should take a deep breath. There seems to be too much anger.
Noone forces any of us into using this engine. We are all free to walk away. If the trend continues that none of the most requested features (none of the topmost three voted, not even one c'mon) get implemented in a years time development cycle then I think more and more people will start to evaluate their options.
look tough guy, a major feature got shot down, we want an explanation or we are storming area bs bs something. seriously though, it's a big feature what did you expect? and nothing out of the ordinary was said above.
two options:
a technical difficulty
OR
a business decision
very reasonable actually. don't blow things out of proportions. just don't be the censorship, it's vastly unpopular these days.
This.
Each time people start asking questions there ALWAYS comes someone who's not even part of the Corona team and advocates on their behalf like he knew exactly what and when the team was doing and reasoning behind teams decisions. Or suggests that you are being disgracefull to the team because you dare to ask questions about the product you pay for.
Questions asked to Corona team should be answered by Corona team members. Unfortunately many topics in feature request section (not only here) are left with no answer at all IMHO because it works like this:
A: "hey team, what about feature X, that would work like this and that"
B (user, not Corona member): "why dou you need this, I think that it is not necessery and you can always workaround this"
...
Same goes to even slightest critique of the development subjects.
I still remember the days when Ondra himself talked to people on the forums about new features and introduced them overnight.
I also understand that things are now way more complex and this is not doable anymore.
However recently in daily build section there was a discussion when dedicated people posted examples concerning some hints about research being done elswhere on the PBR shader, diffuse model, some papers on the subject etc. only to be removed by moderators as pointless discussion. Rly ? When people try and be helpfull in any way ?
And the initial roadmap is not being followed once again and top three features from the poll are not being developed.
What is the reason behind this topic then ? This supposed to be a major version with new features and yup, there are many. Just not those that majority of the people want aparently.
Development of V6 will take over 6 months, then standard period of 3mo code cleanup version and there you have it. 9/10mo development cycle that introduces none of the most wanted (according to the poll) features ? Quite possible.
Was really hoping for that new shader with lambertian controlls, sheen etc. as well as tone mapping rework. So disappointed again.
the new shader just got cancelled. V-ray light cache is introduced. merging the two renderers is inevitable it seems.
Removed the previous tempban on jviz because some people pointed different interpretations of his post, so it is possible I misunderstood it as attack on romullus.
So nobody is tempbanned as of now, but please be nice to each other.
Hey Ondra. did you just censor me? wow! what entitlement are you talking about! a fanboy of whom? entitled to what? corona users asking for features is not being entitled! it's asking for 1. our money's worth, 2. transparency, 3. no abuse of power, one snipe at business and you freak out and BAN me. real nice.
and again to reiterate, what i said above is very reasonable.
Technical
OR
business
you say it's technical reasons, that's check next to transparency. nobody is freaking out Ondra, you did. thanks for the ban.
Are you a coder, your logic is too flawed for a coder.
(note to humanity, this is not an attack on his personality, I'm pointing out the flaws in his logic which is my OPINION)
Don't shoot yourself in the foot again, you just did twice don't make them thrice.
One: reading your argument about engines borrowing features from each other, (read it guys) they'll become, eventually, indistinguishable, ie become one. I know you'll say they develope separately, but so far we've seen features that set them apart... cancelled.
Two: are you redefining what a roadmap is? A roadmap is a plan, cool! You're not sticking to the plan. Is it fair to say you're not sticking to the plan?
Jeeez.
I didn't mean for my comments to hit so deep to the point the entire team comes after me, so I'm sorry, and I have full faith that you (vray team and corona team) will be able to outsmart the one Russian guy developing fstorm from the backseat of his car.
Yep, I was a coder in the past :)
Nope, borrowing features doesn't mean they will become the same, because not ALL features are borrowed. So, they will always be distinct differences. Not only that, how something is implemented may be different too, because with Corona we believe in ease of use, and V-Ray believes in maximum flexibility, so there's a philosophy behind each engine that remains distinct (and always will remain distinct).
And on the plan, it's not that we aren't sticking to it, it's that plans change, and we like to keep you informed as soon as we can on what we are planning, and as soon as we can on when plans change. It's a damned-if-you-do-damned-if-you-don't of course, because if we tell people and plans change they get upset, and the other option is not to tell people, in which case they get upset. Or the third option, stick to the plan just because we said it, which would hamstring development agility. So I guess it's damned-if-you-do-damned-if-you-dont-damned-if-you-do-the-other-thing in fact :)