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Messages - danduya

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Actually, I've should have written two Uv maps.

I've found this trick i want to share because i searched a long time for a workaround to this and never found anything, till today playing with the projector i discovered this out of the blue.

If you have a material and you set the tag like: UV 1 - Material - UV 2

In the material all the maps will use the UV 2. But every map you place in the projector with UVW mapping projection will use the UV map 1!

Allowing to use two UV in the same material!


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[C4D] I need help! / Re: C4D Asset browser
« on: 2022-07-04, 16:42:00 »
I think the same, and looking forward to find a solution but without success!

3
[C4D] I need help! / Re: Texture - Opacity Motion Blur
« on: 2021-02-16, 18:41:57 »
Solved!
It works even with a corona material, but the material projection cannot be cubic!
Here I set it as uvw and it works!

Thanks!

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[C4D] I need help! / Re: Texture - Opacity Motion Blur
« on: 2021-02-16, 15:35:16 »
Okay, it does work if i have actual geometry, so the problem is that clearly opacity doesn't create actual geometry.
But is not the best solution to create precise mapping and silhouette contour for every person...

Is there a workaround?

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[C4D] I need help! / Texture - Opacity Motion Blur
« on: 2021-02-16, 15:11:14 »
Hi Everybody!
I probably can't understand this, so i would like to ask you why if i render an object with motion blur everything looks fine. But when i render a silhuette with an opacity mask is not working, it just blurs the profile of the plane containing the silhuette... Is there a way to achieve this?

I would like to blur Cutout people instead of 3d ones because in general are more realistic - easy to find - easy to render.

I attach a screenshot, the two object are parented so they move at the same speed in the same scene!

6
Gallery / Re: CGI - Escape Den
« on: 2021-02-08, 18:12:45 »
Is that grass 3d?? It's Great!!
Everything is great actually, but how did you create such grass?

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[Max] I need help! / Re: Triplanar mapping troubles
« on: 2020-11-21, 19:39:17 »
But why triplanar node mirror the image? (with original cinema 4d axis orientation)

8
Thank you all for the reply!!

:)

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[C4D] General Discussion / Reflect ligth beam with mirror
« on: 2020-10-27, 10:31:46 »
I tried to reflect light illumination with a mirror but i fail.
Am i doing something wrong? Is it possible to do?
If not, why this limitation?

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