Author Topic: Background and Tone mapping  (Read 170 times)

2024-05-06, 16:01:01

masterzone

  • Active Users
  • **
  • Posts: 168
  • CGI Generalist since 1998
    • View Profile
    • ZuccherodiKanna
Hello to all, I found another annoying issue about ToneMap control shaders applied to a physical material to the background...
Below what happen with and without tone map control into the material...(without tone map you need to adjust camera exposure settings)

here the c4d scene: www.c4dzone.com/clienti/altro/test.zip

Latest C4D and corona render

[EDIT] seems to be the "ACES" that give this strange square splotch on the background...if you disable it the problem is gone...
« Last Edit: 2024-05-06, 16:14:46 by masterzone »
| www.c4dzone.com
| Italian Maxon Training Center
| www.zuccherodikanna.com
| Italian based CGI Studio