Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Gold over Blue

Pages: 1 [2] 3
16
Gallery / Re: Porsche 992 GT3 Cup
« on: 2021-03-06, 18:33:30 »
Beautiful shots Guillaume!!!
The last one blew my mind! Would love to see a raw version of it! I assume also the motion blur is completely in camera not achieved in post through Virtual Rig or something of sorts?

17
Gallery / Re: A small apartment
« on: 2020-08-26, 15:43:15 »
I think it looks very good. But i do think the reflection on the kitchen cabinets is too mirrory (at least for my taste) and on the detail shot, the knife seems a bit off and the cutting base too glossy :)

Nice work ;)

18
Gallery / Re: Queen of Hearts
« on: 2020-08-25, 11:50:12 »
Thanks mate :)

19
Gallery / Re: Cyberpunk Android
« on: 2020-08-25, 09:42:11 »
Beautiful! Congrats 👏 the drops of rain on the fabric and cyborg are just awesome!

20
Gallery / Re: Queen of Hearts
« on: 2020-08-25, 09:14:01 »
Thanks a lot for your words! You are right about the water. At the beginning I thought I should emphasize the reflection a bit to make the reflected plane trail more apparent, so I raised the ior (bad call 😅). I will probably go back on that one and redo it.
Thanks

21
Gallery / Re: Cyberpunk Android
« on: 2020-08-25, 09:06:10 »
That is a beautiful image. Congrats. Is the character modeled by you, or Daz3d or something of sorts¿

22
Gallery / Queen of Hearts
« on: 2020-08-24, 21:25:15 »
And...

Finally the clay renders :)

23
Gallery / Queen of Hearts
« on: 2020-08-24, 21:22:38 »

Here are a couple more cameras from the set.

Hope you like them as well :)

24
Gallery / Queen of Hearts
« on: 2020-08-24, 21:19:06 »
Hey guys,

been a while since I posted something here :)

Wanted to share a set of images I did using Szymon Kubicki awesome 911 Singer reimagined Porsche model.

It's the Queen of Hearts on a Rundown Wonderland of sorts :)

Hope you guys like it.

Used Cinema4d, Corona Renderer (obviously) and Photoshop for the color grading.

25
Gallery / Getting ready for the party...
« on: 2019-11-08, 17:42:05 »


Hey everyone,

This year for Halloween I felt like mixing a Scandinavian loft scene with a "Dia de los Muertos" approach. So here is my hipster Grim Reaper getting ready for the party later tonight :)
Daz3d for the Reaper, furniture and green from Bentanji and Designconnected. Pumpkins and mirror modeled by me in Cinema4d and textured in Substance Painter.

Hope you guys like it.
 

26
Gallery / Re: Best noodles in town...
« on: 2019-11-08, 17:24:58 »

Also, here is a quick breakdown from some of the 3d steps and the photoshop work.

Thanks again guys!

27
Gallery / Re: Best noodles in town...
« on: 2019-11-08, 17:10:30 »
Hey everybody,

Somehow I didn't get any notifications of your comments, so I apologize for the delay answering back.
Thank you for the kind words :) Actually I was lucky enough to get awarded 1st place on the Concept category. Yeay :D

Here is also a Clay image and the Raw render as well.

Thanks

28
Gallery / Best noodles in town...
« on: 2019-09-06, 19:11:05 »

Hey everyone, this was my submission to the kitbash CyberpunkcitY competition! Corona4c4d 4 worked perfectly and very very stable!
There was also a lot of photoshop involved to create the mood!
Hope you like it!

29
Hi Maru,

Thanks for the answer, it was driving me crazy :D Still have high render times there, but at least got me some closure ;)

30
[C4D] General Discussion / Increased rendertime after Pass 6
« on: 2017-10-06, 08:18:04 »
Hi everyone,

I am running Corona Version: A6.3  (core 1.5 ), on CinemaR18.
On all the renders I have been doing, I always experience some really significant increase on render time per pass after Pass 6. I wonder if anyone has experienced it also, or if it is normal and I just don't know it.
Has a means of example, tonight I rendered one image, not a very heavy scene, in 4500px and from Pass 1 till Pass 6 it took +/- 182 seconds per pass, after pass 6 the time went up to +/- 1122 seconds per pass. And this seems to be symptomatic in all of the renders I have done, so I assume it's not scene or project related.

Maybe somebody could shed some light on this for me :)

Thanks in advance!

Pages: 1 [2] 3