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Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: dipozzo on 2020-04-24, 13:32:24

Title: Traslucency mix textures
Post by: dipozzo on 2020-04-24, 13:32:24
Hi!

I have a 4-sided structure with translucent fabric. on 2 sides I should mix some logos.
But the result of the faces with the logo is too different from those without the logo.

If I apply another material (with active opacity channel) and mix it, the base material changes its appearance (more noise).

I attach a quick test.

Thank you.
Title: Re: Traslucency mix textures
Post by: houska on 2020-04-24, 15:53:15
This looks like work of some AI denoiser. Have you tried disabling the denoiser or using the Corona high quality denoiser?
Title: Re: Traslucency mix textures
Post by: dipozzo on 2020-04-24, 18:44:52
Hi Houska!
Thanks for your quick reply.
I did some tests and the problem disappear if I disable the bump.
Can you confirm this?
I have the latest daily daily build v6, Cinema 4D r20.

Thanks again.
Title: Re: Traslucency mix textures
Post by: houska on 2020-04-24, 18:49:04
Hi dipozzo. So you have bump mapping in some of your materials? It's hard to say what's happening in the scene without seeing it.
Title: Re: Traslucency mix textures
Post by: Beanzvision on 2020-04-27, 10:03:18
If you can share the scene with us, we can take a look!

Private Uploader:
https://corona-renderer.com/upload