Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Captain Obvious on 2014-04-28, 21:45:06
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I did some searching but couldn't find a report for this. Basically, the "Enable Filtering" option on render elements doesn't appear to disable anti-aliasing. Utility outputs such as Z-depth, motion vectors and normal/position outputs typically need to be rendered completely without filtering and without anti-aliasing. They should simply return the value for whichever sample is closest to the camera.
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you need to disable it globally by rendering with "Render elements only (without AA)" button. Per-channel disabling is currently not supported.
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Yep, that seems to work. Can we please have that at some point in the future? :-)
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yes, that is planned