Author Topic: Autoregion for network rendering  (Read 1875 times)

2015-07-02, 11:48:43

juang3d

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That's it, Autoregion in max works using the selected object, but naturally in network rendering you don't have any selected object, so an Autoregion include list could be great so we can render specific object fixes rendering just the most accurate region possible.

Hope you like the idea and it's easy to implement.

Cheers!

2015-07-05, 20:33:59
Reply #1

Ondra

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there will be some sort of more workflow-friendly "render selected" directly in Corona
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-07-09, 01:28:18
Reply #2

juang3d

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Cool, But will it work with network rendering without UI?

Cheers.

2015-07-09, 10:30:26
Reply #3

Ondra

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of course
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)