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Messages - Stefan-L

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511
[C4D] General Discussion / Re: Corona & Team render
« on: 2019-01-09, 10:54:08 »
"Teamrender over something like a VRay DR equivalent. "

it really shoudl have both.
we do big archviz and design projects and teamrender is unusable for that and very bad workflow, in my opinion. TR is a severe bottleneck.
it cant be used for proper speed related workflows where you need to see a progressive result immediate, and often it hangs at all, among many other TR typical issues(a lot of things need to be extra backed or chached to render ok on several TR machines), which a DR system not has.

if both ways exist, users can choose them.
some like you are happy with TR, but others not at all.

i mean a real DR like also corona on max has, with also all corona shaders that exist on max corona.

512
[C4D] General Discussion / Re: Corona & Team render
« on: 2019-01-08, 14:25:22 »
"I prefer to pay a little more to maxon for TR nodes (actually I just did upgrade from prime to broadcast) and having a smooth workflow "

>> but TR is not smooth at all, here at least, and i see for many others. it fails very often and is pain as slow most time.

the corona team, having all in one hand for sure can make c4d bitmaps etc working direct for a corona DR.

also it would be great to have ALL corona shaders that exist in max, also on c4d, the c4d shaders are very very limited sadly

my2 cent at least
Stefan

513
[C4D] General Discussion / Re: Corona & Team render
« on: 2019-01-07, 13:19:08 »
congratulations to the corona team to the first commercial c4d release!
it looks pretty nice.

once thing that came to me fast after testing corona, i very much hope you will add also "real" DR like in corona max(via a corona standalone). are there plans for it i hope?

teamrender is a quite unreliable/unliked solution for c4d and also for 3rd party engines problematic in our eyes, at least as sole solution. many c4d users dislike it therefore (see cgtalk p.e). it has many issues from c4d/maxon side yet, which of course also occur on corona in our tests.
on big files with high print resolution, it is terribly slow p.e, in special compared to like vray dr via standalone (on same scene tested)

hope you will add things to have it same as corona max, and be more feature compatible with the max version:)

thanks and cheers
Stefan

514
[C4D] General Discussion / Re: cinema 4d distributed render
« on: 2017-10-03, 14:28:48 »
Hi guys,

just for info:

V-Ray on c4d supports teamrender still and animation modes, with all native c4d shaders.
c4d cmdline render, with all native c4d shaders
and DR via V-Ray standalone. with all native v-ray shaders.

so as user you have all choices.
users can use it with team render and native c4d shaders or native DR standalone with v-ray shaders. some prefer teamrender, others DR.

Dr via standalone is most powerful i guess, but needs the use of v-ray native shaders, or bake 2d c4d shaders on the fly(it does that at rendering export).
cmdline and teamrender allows the use of native c4d shaders without autobaking, and vray shaders of course, but do have the drawbacks of maxons system (some dislike teamrender much).

i think it would be great to have a real DR via corona standalone on corona too, not only teamrender support, like it is on v-ray, even if that means to use corona shaders only.

best greetings
Stefan (c4d user & V-RAY4C4D)

515
nice renders!

best greetings
Stefan
vrayforc4d;)

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