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[C4D] General Discussion / Re: Corona & Team render
« on: 2019-01-09, 10:54:08 »
"Teamrender over something like a VRay DR equivalent. "
it really shoudl have both.
we do big archviz and design projects and teamrender is unusable for that and very bad workflow, in my opinion. TR is a severe bottleneck.
it cant be used for proper speed related workflows where you need to see a progressive result immediate, and often it hangs at all, among many other TR typical issues(a lot of things need to be extra backed or chached to render ok on several TR machines), which a DR system not has.
if both ways exist, users can choose them.
some like you are happy with TR, but others not at all.
i mean a real DR like also corona on max has, with also all corona shaders that exist on max corona.
it really shoudl have both.
we do big archviz and design projects and teamrender is unusable for that and very bad workflow, in my opinion. TR is a severe bottleneck.
it cant be used for proper speed related workflows where you need to see a progressive result immediate, and often it hangs at all, among many other TR typical issues(a lot of things need to be extra backed or chached to render ok on several TR machines), which a DR system not has.
if both ways exist, users can choose them.
some like you are happy with TR, but others not at all.
i mean a real DR like also corona on max has, with also all corona shaders that exist on max corona.