Author Topic: Help! Miniature effect using Tilt-Shift.  (Read 176 times)

2024-05-08, 13:01:24

kushalmodi51

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Hi Corona Peeps!

I am seeking tips and guidance in creating miniature effects using Corona's Camera in 3D Max!

I require this particular effect for my experiments as I am conducting research for my university's dissertation.

I have attached a link that shows the reference of what I am looking for. Please take a look at it.

(https://www.facebook.com/groups/FStormGroup/posts/3199826310313765/?comment_id=3200277353601994&reply_comment_id=3200378526925210)----> Rendered with the FStorm renderer by the artist Oliver De La Rama.

(https://weburbanist.com/2008/12/01/tilt-shift-photos-life-size-miniature-photography/)------> Real-Life Images

I would appreciate any form of assistance.


Thanks!


« Last Edit: 2024-05-08, 13:54:46 by kushalmodi51 »

2024-05-08, 13:21:24
Reply #1

pokoy

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There are no images/links attached...

You don't necessarily need Tilt/Shift functionality to achieve this effect.
In general you'll have to:

- enable Depth of field in the camera properties
- use either low f-stop or large sensor size values (keep sensor at the default if you want your camera to correspond with real world cameras, only change it if you know what you do)
- use high focal length values (depends on the scene scale, try 50-100mm for small scale stuff, 1000mm and above for large scale scenes)

Post a few examples and your scene scale and we'll be able to help you out with more detailed instructions.

2024-05-08, 13:53:08
Reply #2

kushalmodi51

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Thanks for your reply!

I've updated the post with the links.

P.S -- I am not looking to achieve this effect in post. That would be contradictory to what I'm trying to achieve.

Thanks!

2024-05-08, 15:30:43
Reply #3

pokoy

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The weburbanist link is badly formatted (I had to remove the last few digits), facebook link works now.

In Corona, there's no way to rotate the focal plane against the sensor back,  that's why Tilt/Shift won't get you this effect. But it's perfectly achievable with exaggerated DOF settings, the info I've posted above should be enough to get you started.
If your scene scale is realistic - for example if you look at an area spanning kilometers - you will have to use unrealistically low values for the f-stop value, try going below 1.0, maybe even as low as <0.1 to make sure.
And don't forget to enable 'Depth of Field', otherwise you won't see any effect.

2024-05-08, 15:52:52
Reply #4

kushalmodi51

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Thanks for your guidance!

I think I got a general idea of how its going to work from your input.

I'll start with the sample test scene first and work my way up to complex scenes.

I'll surely post results soon to showcase how it looks.