Author Topic: UVW Randomizer creating long render times  (Read 1782 times)

2022-01-28, 21:22:18

ianosss

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Hi all.

Is it normal that when using the UVW randomizer that you get much longer render times?

For example, I have a basic scene which takes 2:40 (Mins/seconds) to render with 2 materials that have a UVW randomizer. If I take out the UVW randomizer the render times drops to 0:40 (Mins/seconds). I've had other more complex scenes too that when using the UVW randomizer makes scenes far too long to render.

Is this a bug or normal behaviour?

Any info is much appreciated. :)

2022-01-28, 23:07:18
Reply #1

romullus

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Try to turn off high quality blending if it's turned on - performance should increase significantly.
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2022-01-31, 16:24:20
Reply #2

ianosss

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Thanks for the info. I'll give it a try with high quality blending off.

2022-02-01, 17:06:21
Reply #3

ianosss

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I gave it a test with high quality blending off, which made the render a little fast, but not alot... 2:23 (mins/secs) rather than 2:50 (mins/secs) Turning off UVW randomizer gives me a render time of 0:40 (mins/secs) a lot faster.

So I guess I have to accept UVW is very slow and pretty much unusable for most of my scenes unless I want silly render times. :( ...I'll do some more testing.

2022-02-03, 19:04:33
Reply #4

BigAl3D

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I might be confused, but isn't the Triplaner shader similar to the UVW Randomizer? Well, at the bottom there are similar tools. Worth a look.

2022-02-03, 19:19:14
Reply #5

romullus

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Nope, both are completely different tools. One creates new mapping, the other shuffles already existing mapping. They can supplement, but not replace each other.
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