This effect with the lights in the background could very well be made in Photoshop, but I was trying to recreate it, at least most of the effect in 3D. The second image is my closest attempt. I cut holes out of a plane, but then added some geometry in each hole to help create more streaks in the light. It's in the right direction, but not quite. I have tried many things such as using a material on a light, having non-lighted discs with a light above to create the cone effect, etc.
I know I can use actual geometry with volume material, that is my next test. Just wondered if anyone had any fresh ideas in the 3D world.