Hey Houska, any progress in the issue with the denoising that is less on bump-maps, including rounded edges?
Didn´t try the new displacement layering yet...
Curious what improvement it exacly brings, compared to the old Core 3... which, in my oppinion, was perfect.
Do I understand it correctly from your description, that in Core 4, displacements will combine (add), when used in stacked materials?
Hmmm... can be practical in some cases. Hopefully it will have no "dark side" in the worflow...
Gonna check it out those days.
At the moment I´m still using Core 3... thanks to the special license server-solution you introduced pre-last month.
And good Lord, without it, I could never do the plenty of render jobs in an effective way, which customers throw at me this week.
Only problem... Cor 3 rund only until C4D R19.
But on my faster iMac Pro, all Cinema-releases cause a massice UI-lagging... except R20.
And on R20... Corona Core 3 (beta)... doesn´t work.
So... a brand new iMac Pro stands still while I´m using the slower Macs... paradox. :)))
I hope the next Corona will come with improved denoising that will be equal on all surfaces again, besides the new displacement stacking.