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[C4D] Bug Reporting / Re: Corona Tonemap Control
« on: 2020-06-23, 21:33:44 »
No, I want a normal image excluded from Tone Mapping. I use it as a background for my render.
Step by step:
- Create plane
- Create Light Material, disable Emit light
- Texture -> Corona Tonemap Control -> image
- Apply Light Material to plane
- Change saturation or contrast in VFB
- Render
Light Material doesn't change exposure now but is still affected if I change saturation or contrast.(Which in my opinion should not)
I want the image just the same as it is in Photoshop, without any changes in term of exposure or saturation.
Step by step:
- Create plane
- Create Light Material, disable Emit light
- Texture -> Corona Tonemap Control -> image
- Apply Light Material to plane
- Change saturation or contrast in VFB
- Render
Light Material doesn't change exposure now but is still affected if I change saturation or contrast.(Which in my opinion should not)
I want the image just the same as it is in Photoshop, without any changes in term of exposure or saturation.