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Messages - Barendby

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91
Amazing and the rendering time is fast.
I can already make carpets with this type of finish.
Thank you very much friends, excellent work.
Would you mind to share a scene or your setup?
I am new to hair in C4d... I tried this without success....some help would be much appreciated.

92
creating a material with nodes and using the same bitmap on a few slots create a corona shared shader.
But when I drag an item with that material from the preset browser into a new scene all the links break, the shared shader is empty.



93

All of the above I have already mentioned to the devs in the testing phase. So these are known issues. As releases are made, I'm sure adjustments will be added also. I will mention about importing from an external window. I want this also ;)

GREAT, thanks :)

I didnt see any notes so I thought I will mention it.
IMO the easier it work the more it will be used...

Thanks again guys!

94
Thanks, great job on the first version! I can see a lot of benefits:)

I have a few workflow questions:

Is there a way to order/ sort the nodes? If I drag an existing material into the node editor all the nodes are a mess on top of each other.
Having a button to arrange them would safe a lot of time and make it easier to use. (I see a "sort selected nodes" option when I right click but it does nothing...is this still WIP?

Is there a way to select a window/ mask select a few nodes and remove all at once? shift click one by one especially when on top of each other is time consuming.  I tried holding shift to "paint" select but it crashed c4d

Please can we get the option to drag a bitmap from windows explorer into the editor?

95
[C4D] General Discussion / Re: Purchase interior scenes
« on: 2018-08-03, 16:09:04 »
are you looking for completed interiors?

I don't think there are sites selling them...especially in Corona.
If there are I would also like to know :)

We do mostly interiors, maybe we can help with something... but I need to know what you want it for etc. Maybe a private discussion will be better.

96
[C4D] General Discussion / Re: Teamrender and RAM
« on: 2018-07-30, 18:26:18 »
Each Corona render node loads the scene separately and renders it separately so all the render nodes must have sufficient RAM to fit the scene. If a scene on the main computer you're starting the distributed rendering from takes up 40Gb of RAM out of the available 64 Gb on that machine, it will take up just as much on the nodes.
So if a node has only 32 Gb of RAM, that node will have memory related problems with that scene (since rendering will still try to use 40 Gb on that machine).

There is no set rule of "how much more/less RAM you can have on a node" because it depends on the scene. The more RAM the better in any case, especially for large scenes.

I thought something like this, thanks.
But if I open the scene on a slave with less ram it renders, it only crashes when I use teamrender. Does the master machine use more ram with teamrender?

97
[C4D] General Discussion / Re: Teamrender and RAM
« on: 2018-07-30, 12:16:13 »
I am also very keen to know!

My main machine have 64g and my slaves 32.
I can use teamrender on low res images but it always crash out on 5000 pixel images.
I just assumed it run out of RAM.

98
I dont have a question but a comment, hope it is ok to share here:

I think you and the team are doing two great jobs!!!
1. Corona is an excellent render engin, keep do what you do there
2. The intergration and ease of use in c4d is just so well done!

Thanks for all the hard work and dedication, we do appreceate it!

99
[Max] I need help! / Re: Light setup Principles
« on: 2018-07-18, 10:28:27 »
Thanks for the help guys!

100
[Max] I need help! / Re: Light setup Principles
« on: 2018-07-16, 15:01:41 »
I used LUT, some fake lights, tweaked the exposure, Highlight compress and white balance. I think it works.... personally I am not happy with the results yet but I think this will work for the first prelims. I will keep on experimenting with the settings.


101
[Max] I need help! / Light setup Principles
« on: 2018-07-16, 13:52:06 »
Hi Guys, I need some advice on a scene setup please.
Usually I do interiors, with a lot of mood. So the light setup is fairly easy, I add a light for each light fitting and tweak the intensity/ color to get the effect I need.

I now need to do a super bright/ white mood. Please see attached sample.
What is the easiest/ best way to achieve this?

Adding a super bright sky outside overexpose the area around the window but still fairly dark in the rest of the room?
Ideally, I don't want the exterior to overexposeeither, we still need to see the landscape in the view (I know it might need to be cheated)

102
[C4D] General Discussion / Re: greyed out light settings
« on: 2018-06-18, 13:02:35 »
Got any takes / overrides in the scene perhaps? :)

you are right, the takes/ overrides controlled them.
first time I used these so I didn't realize I had to activate them again :)

THANKS for the help...

103
[C4D] General Discussion / greyed out light settings
« on: 2018-06-18, 12:24:35 »
what can cause the light settings to be greyed out? please see screengrab attached

104

I have looked at it and didn't have any problems (apart from all the missing textures). The IR started just fine and had no crashes. Could it be the coffee tag on the objects in the Instance vault? Although, if it were it would also crash or loop for me. Have you tried to copy everything to a new scene? Did you start this job with an older version and update during?

I did the whole job in the previous corona version, then started the updates in the latest version.
Some scenes I have opened without that instance vault installed and it still crash, so I don't think it is related.
I have merged all items to a new scene, still the same. I just realized it runs until "calculating displacement" then it crash. But it uses only 50% of my RAM. maybe something changed around there?
Thanks for looking anyway.... if you have any suggestions please let me know. I have tried all I could think of

105
What was the scene called that you uploaded? I'll see if I can find it and have a look.

I know I said it is resolved but I am curious, did you have a look at that scene?
The reason I am asking, we did a series of 14 areas on that particular project, under huge pressure and it was super smooth, not one hiccup.

Now the client came back and asked me to do some updates to this project and ALL the scene files keep on crashing. I cannot figure out what is causing the crashes.
If you maybe found something in that scene it might help on others too...otherwise I can upload more scenes. I am out of ideas... I don't know what else to try.

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