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Messages - Barendby

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[C4D] General Discussion / reflection angle on mirror
« on: 2019-12-07, 10:31:58 »
I have a problem. In my view the mirror reflect (the correct way) but my client want me to cheat and show another part of the room reflecting. Is there any way I can cheat the reflection angle?

PS. at the moment the reflection is reflecting a white wall so it reads as a wall not a mirror


Should be fixed now! ;-)

THANKS, will try again :)

I am not able to install the latest beta (RC3)

I get this error

Anybody able to guide me?
I noticed sometimes it works, sometimes not. Really unpredictable.
I am about to start a huge project and could really benefit from TR

What does these comments mean? I used to be able to use TR on all my renders but lately it fails on all renders.
I have no idea what to trouble shoot.
I did upgrade to the latest beta but it was like this on the previous beta as well

[C4D] Bug Reporting / Re: Render region issues
« on: 2019-07-04, 09:11:28 »
I would be super happy if regions work on TR. please add that if at all possible.

Yeah, I also get crashes with team render. Will jump back to previous release

[C4D] General Discussion / Re: Corona & Team render
« on: 2019-03-23, 06:59:16 »
we are currently fixing the Team Render. Have you tried the Daily build, which has a better version of the TR support?

To enable it in the Daily build, you have to enable Render Settings -> Corona -> Team Render -> Communication -> Arbitrated (experimental). It might also be a good idea to change the packet size to a value that will work best on your network. We are currently working on auto-detection of this value.

This Arbitrated more does not render for me at all, I just have a black render window. Am I suppose to set something on the slaves too?

Not sure if you need feedback but the  "Arbitrated (experimental)" TR does not work for me. 10 min after I start using it my render window is still black.
1 min after I start in the "automatic" mode the image start to appear

Thanks for the new build.

I am having the same issue as the previous build, when I install it give a message current version already installed, skipping this version

Thanks for moving it.

Yes, very inconsistent. I tried layered materials a few times, always work, stop, work, stop... that is why I was hesitant to report it earlier. But lately I need them more and more so it got frustrating :)

Thanks for testing!


@Beanzvision, can you move this thread to the bug list or should I open a new one?

would anybody please be able to test this? I would like to bug it if needed, if it is only my PC I would love to know what is causing it...drivers?

I cannot use anything layered at the moment...

I have attached a scene with a cube
For me, when I open the file the cube is visible. It have a layered material on
Take the png I have also attached, when I place that in the layered material mask the cube goes invisible.

Would be good to know if it is my system or something in c4d/ corona?

As the topic say.... sometimes after working in a scene for a while the objects go invisible when I blend two materials with the layered material

Anybody else having this?

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