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Topics - malindis

Pages: [1] 2
1
Hello,
I'm running MacOS Ventura on a Mac studio M1 ultra
Since I installed the new corona 9, every morning when I boot my Mac I get a bunch of ula background task notification (see attachment)... I have to go to the system setting/login item to disable ula to stop those notifications otherwise I get a notification every 30 seconds.

Thanks for the help.

2
[C4D] I need help! / Team render crash
« on: 2023-02-28, 11:19:55 »
Hello,

I urgently need help to render big images

I'm on Mac running Ventura with Cinema 4D 2023 and corona 9 hotfix1...

When I try to render my images with team render I get a Cinema 4d crash at the end of the rendering during post-processing... I try with a all new simple scene with just a sky, sun and some trees and I get the same crash...

I cannot use Team Render

Please help

3
Hi,
I just installed Corona 9 hotfix1 with Cinema 4D 2023 (previously on Corona 6 with Cinema 4D R21)...

Everything works fine, I have just spotted a weird behaviour...

When I render in Picture Viewer I have a difference (on screen) with what I get with VFB but when I save the renderings there are no difference !!! (see attached pictures)

Is there a way to have Picture Viewer showing the same thing as the saved file ???

Thanks for your help.

Stefan

4
[C4D] I need help! / Animation flicker
« on: 2022-07-06, 09:03:04 »
Hi,
I'm on Cinema 4D r21 with Coron 6 hot fix 2

I'm trying to render a simple animation of foliage moving in the wind but i get weird color.
I have removed the reflection of the foliage and my render setting are standard (path tracing, noise limit 6%, no demonising, GI/AA balance set to 8)

What am'i doing wrong ?

Thanks for your help.

Best

5
Hello,
I'm just talking about team render... VFB rendering and rendering with Picture viewer works fine...

I have tree team render client (2 Mac on Mojave + 1 PC on WIN 10 pro) all with C4D team render R21 and Corona 7 hotfix 2. When I start a rendering it works fine and renders the image until it reaches the post-processing step and then it crashes with a bug report indicating a duplicate definition of plug-ins (qtiles pro and another one)... I have tried to remove those two plug-ins and render again but it crashes also with a bug report indicating nothing !!!

After a while of testing (several days in fact) it came out that the problem came from Corona 7 hotfix 2... I switched back to corona 6 hotfix 2 and it worked without any problem. I alway tested the same scene...

Thanks for your help.

Stefan

6
[C4D] I need help! / Team render SERVER problem
« on: 2021-05-26, 15:47:53 »
Hi all,

I have searched the forum and found some topic about team render but none aboute team render server...

I'm working with C4D R21 and corona 6 hotfix 1 and I have 3 net render client (C4D R21 + Corona 6 hotfix 1) and 1 net render server (C4D R21 + Corona 6 hotfix 1)

I have a simple scene rendering fine with Corona VFB. I then try tor render using "Team render to picture Viewer"... everything works fine..

I then try to render with net render server (using "Save Marked takes with asset" to create a job on the net render server)... the render looks very dark and dull..

Here is an example first rendered with VFB second with Team render server

Thanks in advance for your help.

7
[C4D] General Discussion / Alpha problem with backplate
« on: 2020-10-21, 11:36:55 »
Hello,

I'm on Mac with Corona 6 hot fix 1 and C4D s22.

I have a simple scene with a backplate for the sky (not for lightning the scene but only for visibility). This backplate is assigned with a light material where I put the picture of the sky. This material emits no light (Emit light to OFF) and in the advanced settings I have unchecked the Visible to alpha channel...

Now when I render the images, the backplate is still visible in my alpha !!! why is that ?

Thanks for your help.

Best

stefan

8
Hello,

I'm on Mac with Cinema 4D R21 and Corona 5. I have a workstation and 3 slaves. Everything is on a 1Gb network...

When I try to render an image with team render, at the beginning everything works fine but after a while i lose 1 slave and then a second slave (Frame synchronisation failed). I restart the 2 slaves and it's working again for some time and then again I loose 2 slaves (not always the same slaves)...

I have tried ARBITRATED in the team render settings but it's not working. I get a black frame...

What can I do... What is causing this error (Frame synchronisation failed) ?

Thanks for any help.


9
[C4D] Bug Reporting / Displacement with Polygon selection
« on: 2020-01-10, 16:00:00 »
Hello,

I think I have spotted a little bug with the new Corona V5.

I have a building with a default material. I have made some polygon selection to apply another material with displacement (the default material has no displacement).

When I render my scene, the building has some strange corner effects (see test1.jpg). I than turn the displacement off in my second material and render again... Everything is perfect (see test2.jpg) ???

It seem's like if corona apply the displacement of the second material (polygon selection) even on polygons not selected...

Bug or not ?

Thanks for your help.

Best

Stefan

10
[C4D] I need help! / Corona proxy
« on: 2019-09-23, 14:47:34 »
Hi there,

I'm with C4D R20 and corona 4. I wanted to use Corona proxy but I haven't found a way to make it work...

Every time I export a mesh to corona Proxy I get an empty file (0k) and when I try to import that proxy in a file I get an error message saying "Unloaded proxy xxxx.cgeo
Not a Corona proxy file." ???

What am I doing wrong ?

11
[C4D] Bug Reporting / Object motion blur
« on: 2019-09-11, 13:18:07 »
I have a strange thing happening here...

The first image is a rendering (stopped after just a few passes) with the option "Motion Blur->Enable objects" unchecked...

The second image is the exact same scene (stopped after just a few passes) with the option "Motion Blur->Enable objects" checked this time... and my objects are flying ...

12
[C4D] Bug Reporting / Another TEAM RENDER problem
« on: 2019-03-12, 11:11:06 »
Hi,

I have another team render problem. I have two interior scene (two different rooms) with the same setting, etc...

The first one rendered without problem with Team render... The second on renders really dark as if my HDRI wasn't taken into account...

Here are two example. The first one is team render, the second is rendered locally...


13
[C4D] Bug Reporting / Team Render + Denois = NOT WORKING
« on: 2019-03-09, 15:57:27 »
I have the latest corona build (version 3 hot fix 1)

When I render my scene in VFB or Picture Viewer every thing is fine (see picture 1)

When I render with Team render it seem's that no demonising is happening (see picture 2)

Best

Stefan


14
[C4D] I need help! / Multipass and shadow
« on: 2019-03-08, 10:30:15 »
Hi,
how can I use the the shadow layer of my multiples rendering the compositing ???

I get an image where the shadow are white !!!

Thanks for your help.

Best

15
[C4D] General Discussion / Shadow catcher for compositing
« on: 2019-01-25, 09:54:34 »
Hi,
I'm trying to use a shadow catcher with Alpha Mode set to compositing to render an image with my object and the shadow on a transparent background...

This is working but my rendered image has some king of noise (see picture).

Why is that ? am I doing something wrong ?

Thanks for your help.

Regards

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