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Topics - Barendby

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1
[C4D] Bug Reporting / Teamrender not rendering materials
« on: 2025-05-19, 14:22:40 »
Is there a way to get Teamrender to work with .TX maps?
Lots of assets downloaded from cosmos uses the extension but it renders blank in teamrender

2
REnder selected will only render an alpha channel, not the image
selecting a mask did the same, then when I swithced the mask off and on again it renders the image

3
[C4D] Bug Reporting / Masks render different in teamrender
« on: 2024-12-08, 18:35:33 »
Is it possible to get the teamrender machines to render masks the same as the host?
It is same color in mat ID for instance, but a different shade making selecting them in post impossible

4
Seems like materials downloaded from cosmos will not render with teamrender if the maps have .tx extensions

5
[C4D] General Discussion / team render error
« on: 2024-08-12, 09:22:24 »
I havent used Team render in for ever... What does this error mean?

I have tried it with a new scene, just a single cube... no materials nothing.
I have also tried it from PC to PC and mac to pc all the same error

6
[C4D] Bug Reporting / Displacement crash this scene
« on: 2022-03-18, 17:15:47 »
Hi, please look at this file.
with displacement it crash for me, without it renders.

Sometimes on low res it renders but as soon as I go to 2400 or bigger it crash

7
[C4D] Daily Builds / Latest Nightly render Extremely slow
« on: 2021-04-08, 11:38:22 »
I have a fairly big scene......

Rendering with the latest nightly (March 31) I rendered 13 hours and my noise level was around 10% if I recall correctly.
Rendering the same scene with the previous nightly (Feb 17th Daily) , after 54 min it is on 10% noise already.


8
[C4D] Daily Builds / Al Denoiser Error
« on: 2021-04-01, 14:38:10 »
On the latest Daily (2021-03-31) I get this error when running interactive rendering

9
Hi, in the latest daily I get random items not rendering in IR

First Item I noticed had 2x uv Tags so I deleted the one and it worked...but taking the same item to a new scene with both uv tags it will render.
So I dont think it is the uv tag..... but I have no idea what could have caused it.

Now I realize other items in my scene dont render in IR but it is in final renders

10
[C4D] Daily Builds / Weird blocks, NAN?
« on: 2020-06-22, 17:14:56 »
What can this be, is it a form of NAN?

11
[C4D] General Discussion / Alpha behind Glass
« on: 2020-01-23, 08:34:29 »
I know this topic came up many times before but searching the forum now I simply dont see the correct way to create an Alpha behind a glass object.

Is there any way to do it?
I have created a mask pass and tried the object selected as well as the material ID. Is there a way I can create alpha masks behind glass?

12
[C4D] General Discussion / reflection angle on mirror
« on: 2019-12-07, 10:31:58 »
I have a problem. In my view the mirror reflect (the correct way) but my client want me to cheat and show another part of the room reflecting. Is there any way I can cheat the reflection angle?

PS. at the moment the reflection is reflecting a white wall so it reads as a wall not a mirror

13
What does these comments mean? I used to be able to use TR on all my renders but lately it fails on all renders.
I have no idea what to trouble shoot.
I did upgrade to the latest beta but it was like this on the previous beta as well

14
As the topic say.... sometimes after working in a scene for a while the objects go invisible when I blend two materials with the layered material

Anybody else having this?

15
I have a basic  metal material with bitmaps connected as per attachment.
Look how different Team render render to normal render on local machine

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