Author Topic: Corona displacement jagged edges VS C4D displacer  (Read 2196 times)

2017-04-04, 09:06:40

synolog

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Hi, I'm trying to render and animate a displaced brick. I've used a C4D brick shader in Corona beta1 and C4D 18.041. With Corona the edges are always jagged. In attach there are different displacement blur offset effects (very usefull also with bump https://forum.corona-renderer.com/index.php/topic,15518.msg98501.html#msg98501 ). I've attached also a version realized with the C4D displacer, but the geometry become too complex and render times are higher. Is there a solution to smooth edges in Corona displacement ?

2017-04-04, 14:00:53
Reply #1

maru

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I am afraid this is too complex case to be handled by displacement. What you could try is blurring the texture (a lot), to get more smooth edges, but obviously that would affect the way it looks.
Other than that I can only recommend using separate objects for the bricks, instead of displacement.
Marcin Miodek | chaos-corona.com
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