Chaos Corona Forum

General Category => General CG Discussion => Topic started by: adamhoward on 2021-09-27, 10:55:04

Title: "Texture source's MIME type not specified" Error message with corona bitmap.
Post by: adamhoward on 2021-09-27, 10:55:04
Either loading a .Mov or an image sequence I get this error message "Could not load texture file: \\server-pc\master folder\####\####\####\Maps\CandleStock1720p.mov
Reason: Texture source's MIME type not specified". If I load it with a 3ds MAx bit map it works. I have tried with various . Mov, .avi and image sequences . Tiff , exr...
Title: Re: "Texture source's MIME type not specified" Error message with corona bitmap.
Post by: TomG on 2021-09-27, 13:16:21
If I remember right, known limitation - Corona Bitmap does not support animation formats. Solution is, as mentioned, use a Max Bitmap for those.