Author Topic: GPU New Caustics Solver / Keyshot 10.2  (Read 854 times)

2021-06-07, 18:48:58


  • Active Users
  • **
  • Posts: 23
    • View Profile

First, thanks for adding caustics a bit back-- amazing.  I know there is a lot of noise right now on the daily builds about slow development... but I wanted to get your take on this to raise the bar...

I've never been a huge fan of Keyshot workflow (for product visualization), but I just checked out the newest release and am absolutely blown away by the new caustics solver.  Is there something you guys can learn from this in future iterations?  I'm very tempted to give Keyshot a try for certain projects based on this alone.