Author Topic: Support for Phoenix Particles  (Read 3849 times)

2019-11-12, 10:32:28

SiCollectiveCGI

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Support for Phoenix particles would be handy, we're just doing an animation featuring a boat so had to revert to Vray for the foam/splashes to work.

2019-11-12, 14:37:20
Reply #1

maru

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Just a thought: is it possible to render foam/particles using Scanline? If so, maybe it could be a temporary workaround?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2022-01-14, 21:15:33
Reply #2

Ondra

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done
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)