Chaos Corona for 3ds Max > [Max] Corona Goodies - User Contributions

Iridescent shader

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Post written as a reply to this question:,576.0/topicseen.html

Here's a quick but effective (I hope so) setup:

1. Create new CoronaMtl
2. In "reflection" slot assign CoronaColorMapper
3. In CoronaColorMapper a Gradient control pop-up window will appear, chose a colour gradient you wish.
4. In "input map" slot assign a standard Falloff map (optionally change mixing curve).
5. Adjust material's glossiness, reflectivity, etc.

I'm attaching the scene file if you want to experiment with my gradient. ;)

thanks buddy, i think i'll use it somehow with my Ant model i'm working on...

Coo, good to know it's useful. Here are some other renders I already dropped in the previous thread.

My try at creating pseudo-CD material. :)

Great! Thanks for solution!


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